- 地点: Vancouver
- 州: British Columbia
- 国家/地区: Canada
- 地点: Kirkland
- 州: Washington
- 国家/地区: United States of America
Electronic Arts | Vancouver, BC (Hybrid) or Remote (North America) May Be Possible
Electronic Arts is looking for a Senior Site Reliability Engineer (SRE) to join the Security Platform Engineering & Anti-Cheat Response team (SPEAR).
SPEAR builds and operates the systems that protect EA’s games and players. This includes the Javelin anti-cheat platform, security infrastructure, and real-time detection systems operating at global scale.
As a Senior SRE, you will design and operate reliable, scalable, and secure systems that support millions of players, while helping ensure fair and safe gameplay across EA titles.
Architect, develop, test, deploy, and maintain highly available anti-cheat and security platforms for games played by millions of global players
Implement monitoring and alerting to verify functionality, performance, and costing
Ensure reliability and performance of real-time detection and enforcement systems
Lead incident response, root cause analysis, and postmortems
Build automation to reduce operational toil and improve system resilience
Create and maintain runbooks, playbooks, and operational documentation
Support a great player experience by participating in live service support and incident response
Share on-call responsibilities with other engineers, and support critical releases after normal business hours when needed
Collaborate with world-class engineers across platform, game, and security teams
Utilize security best practices and original techniques to keep player data secure, prevent cheating, and promote fair play
6+ years in SRE, DevOps, Infrastructure, or Security Engineering
Strong scripting skills (Python, bash, PowerShell, or similar)
Experience running production systems at scale
Hands-on experience operating and troubleshooting both Linux and Windows
Deep experience with Kubernetes and cloud infrastructure (AWS preferred)
Strong experience with Terraform-based infrastructure
Hands-on experience with OpenSearch or Elasticsearch for logging, observability, or analytics at scale
Background in high-scale distributed systems or real-time data pipelines
Experience with observability, monitoring, and incident response
Familiarity with identity systems (OIDC) and secrets management (Vault)
Build and manage AWS infrastructure using Terraform and Helm
Operate Kubernetes platforms on EKS
Work with core AWS services including S3, SQS, IAM, and Route53
Work with distributed data systems such as Redis or Valkey for caching and high-throughput workloads
Use tools like kubectl and Lens for cluster operations
Security & Reliability
Design secure systems using OIDC-based identity and IAM best practices
Manage secrets with HashiCorp Vault
Support certificate lifecycle and cryptographic assets using Venafi
Observability
Build and maintain observability using Prometheus, Grafana, OpenSearch, Elasticsearch, ELK, Datadog, and OpenTelemetry
CI/CD
GitLab pipelines
Experience
Bachelor’s or Master’s degree in Computer Science, Computer Engineering, or related field
Experience with anti-cheat, security, fraud detection, or abuse prevention systems
Experience in gaming or player-facing platforms
Coding and debugging experience in Rust
Work on systems that directly protect millions of players
Help shape the future of anti-cheat and game security at scale
Build highly impactful systems used across EA’s global ecosystem