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通用信息

地点:Montreal, Quebec, Canada 
角色 ID
209004
工作人员类型
Regular Employee
工作室/部门
EA Studios - Motive Montreal
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

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Senior Software Developer

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Motive is a creative studio with offices in Montréal. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At Motive, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact on the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

The Role

As a Senior Software Developer at Foundational Tech Online, you will play a crucial role in developing and enhancing the creative tools that empower our community to redefine the Battlefield experience. You will collaborate with a dynamic team of developers, designers, and product managers to bring innovative features to life. Your work will enable players to explore the nostalgia of classic Battlefield titles while leveraging the advanced capabilities of the Battlefield Franchise.

Foundational Tech Online works in small teams that collaborate to create online solutions for our games, using modern technologies and frameworks deployed to a cloud-based infrastructure. You will integrate with multiple existing systems; some developed in-house and some by external parties. The role will require working with many different teams within EA. 


 
RESPONSIBILITIES:

  • Design, develop, and implement robust software solutions for the Battlefield Franchise, ensuring high performance and scalability.
  • Collaborate with cross-functional teams to define, design, and ship new features that enhance the user experience.
  • Maintain and optimize the codebase for stability and performance, introducing improvements and innovations as needed.
  • Mentor junior developers, fostering a culture of knowledge sharing and continuous learning.
  • Engage with the community feedback loop to iterate and refine tools based on user input.
  • Ensure all developments align with the overall vision and quality standards of the Battlefield franchise.

 

SKILLS:

  • Strong understanding of the  C++ programming language.
  • Ability to design scalable and maintainable software systems.
  • Strong analytical skills to troubleshoot and solve complex technical challenges.
  • Excellent teamwork and communication skills for working in a cross-functional environment.
  • Expertise in optimizing code for performance and efficiency.
  • Experience guiding and mentoring junior developers.

 

REQUIREMENTS:

  • 7+ years of a software engineering experience with C/C++
  • Architectural knowledge in different network topologies used in gaming.
  • Experience working on complex consumer software products. Comfortable with:
    • Algorithms, design patterns, debugging and memory/performance optimization.
    • Distributed real-time systems with high performance and reliability.
  • Write understandable, testable (unit & integration testing) code with an eye towards maintainability.
  • Great communication skills that support a collaborative working environment – English is a must.

 

NICE TO HAVE:

 

  • Experience with Visual Studio
  • Experience with Perforce
  • Experience with maintaining large test driven codebases
  • Experience with Continuous Integration practices
  • Contributions to Open-Source projects are a plus.
  • Interested in or experience from the gaming industry - great!


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。