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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
208023
工作人员类型
Regular Employee
工作室/部门
CTO - EA Digital Platform
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together. Come power the future of play with us.


The Challenge Ahead


As the gaming industry shifts towards a live service-driven model, creating an engaging Ads experience and connecting relevant brands / advertisers to players is the key to EA's success. The AdTech team within EADP's Dynamic Experience group is on a journey to build industry-leading solutions that empower e2e Ads lifecycle management workflows and performant, scalable and available services.


As a Senior Software Engineer, you will help drive Game Integration including client-side management, SDKs, in-game formats, etc. You will report to AdTech’s Director of Engineering. 


Responsibilities: 

  • You will lead and mentor 2-3 engineers on AdTech’s Game Integration team.

  • You will design and build a high-performance Ads SDK for HD gaming (PS, Xbox, Switch, PC).

  • You will integrate SDK deeply into Frostbite, Unreal, and Unity rendering pipelines.

  • You will build trust and partnerships with EA Game Studios.

  • You will drive SDK adoption and cultivate a thriving developer community.


Qualifications:

  • 10+ years of professional experience in a software engineering role.

  • Expertise in C++ development. 

  • Deep understanding of at least one major game engine, such as Unreal Engine, Unity, or Frostbite. 

  • Understanding of 3D graphics concepts: 3D rendering pipelines, shaders, textures, lighting, and materials. Familiarity with the engine's rendering pipeline, asset management, and scripting systems.

  • Experience with network programming: TCP/IP, HTTP, RESTful APIs, and other networking protocols.

  • Ability to design and implement robust communication protocols between the SDK and ad servers.


Bonus: 

  • Knowledge of the programmatic advertising ecosystem: Ad exchanges, ad networks, SSPs, DSPs, RTB, etc.

  • Understanding of ad formats: Banner ads, interstitial ads, rewarded video ads, native ads, playable ads, etc.

  • Experience with ad serving platforms and their APIs.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。