跳到内容

通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
207964
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning!

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!


We are searching for a talented and experienced Senior Technical Animator to join FC Gameplay in Vancouver, BC. Our ideal candidate is, like us, passionate about gameplay and advancing animation in a collaborative environment with a team of veteran developers. The ideal candidate will possess a strong problem-solving mentality and be fearless in the face of new technologies and tools. You will be responsible for helping drive the design and development of next generation animation utilizing both Motion Matching and Machine Learning initiatives. This includes providing guidance, feedback & imagining the future of industry leading gameplay animation. 


Your Responsibilities:


- Curate, edit, and implement motion capture data into animation sets to push the limits of our new technologies in Motion Matching and Machine Learning.

- Work side-by-side with engineers to develop new animation solutions across Gameplay

- Help design cutting edge animation tools/pipelines for animators and designers in the animation space.

- Provide feedback and collaborate on R&D projects in other focus areas, including procedural runtime systems

- Review the animation results generated by AI models, and provide feedback for areas of improvement.

- Collaborate with partner teams to solve unique animation challenges.

- End to end responsibility of capturing/directing motion capture to the final implementation in-game

- Coordinate with QA and engineers to validate and maintain the high quality of our animation systems.

- Work closely with the director to understand the vision of animation in Gameplay


Your Qualifications:

- Proven experience as a Technical Animation expert showcased with state machines, motion matching and procedural solutions in released products.

- A strong understanding of animation principles and anatomy.

- Experience with managing animation pipelines and workflows.

- Experience with motion capture and retargeting.

- Proficient in standard industry tools such as Autodesk Maya/Motionbuilder.

- Experience working closely with other domains - especially Designers, Engineers and Artists.

- Highly self-motivated and ability to work under tight deadlines.

- Excellent problem-solving skills. Must be able to quickly identify issues and resolve them.


Portfolio:
- All submissions must include a portfolio showing personal and professional artwork.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。