跳到内容

通用信息

地点:Los Angeles - Chatsworth, California, United States of America 
  • 地点: Vancouver - Great Northern Way
  • 州:
  • 国家/地区: Canada


角色 ID
209946
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.


You can learn more about our studio and values at respawn.com/studio.

Apex Legends is looking for a Senior UX Designer to join us in expanding the Apex Universe at our growing location in Los Angeles - Chatsworth or Vancouver, BC. Reporting to our Lead Experience Designer, you'll design, manage, and execute UI/UX features and interactive flows, from early concepts through to release.


 Responsibilities:

  •  Work with lead, principal, and design stakeholders to manage and drive important UX-heavy features from concept to completion on a large, live, product

  • Collaborate with (Experience Design) team leadership to define, develop, and exemplify best practices, templates, and guiding principles for the team’s work

  • Independently develop high-level feature and pipeline solutions that align with gameplay design goals, product goals, and accessibility standards

  • Iterate on design concepts based on feedback, design requirements, and creative direction

  • Work closely with engineers and UI technical designers to implement features

  • Work closely with producers and directors to estimate and prioritize work

  • Collaborative, inclusive attitude with the ability to listen, learn, adapt, and mentor others

  • Ability to present work and clearly articulate rationale and design decisions


 Requirements:

  •  5+ years of professional game development experience, working in game engines

  •  Proficiency in relevant software packages such as Figma or comparable UX design tools

  •  Experience in rapid prototyping to test the feasibility of concepts

  •  Strong attention to detail and the ability to polish features to a AAA quality

  •  A strong understanding of graphic design principles, typography, layout, color, iconography

  •  Portfolio demonstrating relevant and unique UX work and problem-solving


Nice To Have:

  •  Experience developing UX for AAA games, multiplayer games, live service games or FPS genre

  •  Understand interaction design on console, pc and mobile

  •  Degree in Interaction Design, Psychology, Human Factors, Industrial Engineering or related HCI discipline


If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。