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通用信息

地点:Bucharest, Romania 
  • 地点: Offsite - Romania
  • 州:
  • 国家/地区: Romania


角色 ID
208421
工作人员类型
Regular Employee
工作室/部门
CTO - IT
弹性工作安排
Off Site

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts (EA) is looking for a Senior Site Reliability Engineer (SRE) to join our Game Creation Operations (GCO) team. This is a unique opportunity to be part of a newly formed SRE function and help shape the future of how EA builds and operates its development platforms and services. If you're passionate about automation, observability, and improving service reliability at scale, we’d love to hear from you. This role reports into a Senior Manager.

Job Requirements/Role

What You'll Do

  • In your first 60 days, gain a deep understanding of the GCO environment and assess existing monitoring and observability systems.
  • By 90 days, begin executing the observability roadmap, contribute to incident response, and identify opportunities to improve automation and reliability.
  • By 120 days, take ownership of key SRE initiatives, drive cross-team collaboration, and influence EA’s approach to operational excellence.
  • Beyond 180 days, lead long-term strategies to improve reliability, mentor engineers, and champion sustainable and scalable engineering practices.

Key Responsibilities

  • Design, implement, and maintain scalable monitoring and observability systems using Prometheus/Grafana, Datadog, ELK, or similar.
  • Build infrastructure and tooling using technologies like Terraform, Ansible, AWS CloudFormation, and CI/CD pipelines (GitLab CI/CD).
  • Automate operational processes using Python and Bash to reduce manual toil and improve deployment reliability.
  • Operate and optimize containerized applications using Kubernetes platforms (EKS, AKS, GKE).
  • Contribute to incident response processes and post-mortems, helping teams learn and improve from every incident.

What We’re Looking For

  • Proven experience operating cloud platforms, especially AWS and Azure.
  • Strong expertise in monitoring, observability, and incident response at scale.
  • Hands-on experience with Infrastructure-as-Code and automation.
  • A strong sense of ownership and desire to improve systems, processes, and team capabilities.
  • Comfortable working in high-pressure environments and solving problems collaboratively.
  • Experience building SRE practices from the ground up.
  • Led on-call rotations or reliability-focused projects.
  • Mentored junior engineers and influenced engineering culture through documentation and collaboration.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。