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通用信息

地点:Bucharest, Romania 
角色 ID
214788
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

We are looking for an experienced Software Development Engineer in Test to join our DICE Quality Engineering team, located in studios across Sweden, US, Canada, and Romania. In Bucharest, the team supports the latest Battlefield products.

Through close partnership with Game Developers and Quality Verification teams, Engineers aim to improve the player experience by delivering technical solutions that reduce testing time, enhance productivity and improve the quality verification and game development lifecycle.

As a SDET you will report to an Engineering Manager based in Bucharest while partnering with members from all DICE locations.


Expectations:

  • You will architect, and scale, reliable and maintainable test automation frameworks from scratch across Front End, World Levels, Backend and API layers.
  • You will establish the long-term technical vision for test automation tools, libraries, and infrastructure across the Quality Engineering department.
  • You will influence system architecture early on to promote "shift-left" testing methodologies, ensuring you bake testability into the design phase.
  • You will architect and improve the integration of automated test into CI/CD pipelines, maximizing build speed and reliable feedback loops.
  • You will lead non-functional testing strategies, including advanced performance engineering, load testing, security vulnerability scanning, and chaos engineering (stress testing).
  • You will establish the foundation allowing DICE test automation to evolve from a "Script-First" to an "AI-Native" approach.
  • You will develop adversarial testing frameworks to detect biases, edge cases, flaws in ML and Generative AI models employed within our CI infrastructure.
  • You will research and lead the development of “Self-Healing” auto-tests by injecting Generative AI into the runtime execution loop.
  • You will be the ultimate technical escalation point for critical automation failures, blocking pipeline issues, or production quality incidents.
  • You will partner with Engineering Managers, Solution Architects, and Product Owners to agree on organization goals delivery.
  • You will mentor mid-level Software Development Engineer in Test (SDET)s and Test Designers, evolving their coding, framework design, and engineering skills.


Requirements:

  • Minimum of 5+ years of experience in a Software Engineering, DevOps, or Software Development Engineer in Test role, with experience architecting automation frameworks from concept to production.
  • Proficiency in at least one object-oriented or functional language (e.g., Python, Java, JavaScript/TypeScript, or Go).
  • Experience with CI/CD tools (GitHub Actions, GitLab, or Jenkins) and containerization technologies (Docker, Kubernetes).
  • Understanding of complex, distributed cloud systems and identify structural integration risks.
  • Capability to explain technical quality risks to both technical developers and non-technical partners or product leaders.




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。