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通用信息

地点:Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia 
角色 ID
211786
工作人员类型
Regular Employee
工作室/部门
EA China Studio
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

About FC Mobile


EA SPORTS™ FC Mobile
 is the world’s most played football game on mobile, connecting millions of players across the globe. The Kuala Lumpur EA FC Mobile Team is part of our global development organization and is now expanding to take on new challenges and opportunities. We value creativity, collaboration, and technical excellence — believing that great games are built by empowered teams who innovate, share ideas, and learn from one another.

 

Location & Work Model: Onsite in Kuala Lumpur

 

Role Overview


As a Software Engineer II on the FC Mobile team, you’ll help shape the foundation that powers the world’s most popular mobile football experience. You’ll design and build large-scale, high-performance backend systems that enable real-time gameplay and live features for millions of players. You’ll work closely with designers, engineers, testers, and product owners to deliver reliable and scalable features. This role reports to the Lead Engineer.

 

Responsibilities


  • Develop & maintain complex backend systems ensuring scalability, performance, and reliable features for worldwide gamers, while adhering to standard best practices.
  • Collaborate with team members to complete feature development while conducting backend, deployment pipelines, and backend security best practices.
  • Work with QV testers to find defects and conduct in-game testing, public beta testing, and acceptance testing of the official release version.
  • Responsible for upkeeping live service KPIs to ensure minimal downtime and stable live operations
  • Understand and align coding to security and data standards to ensure code quality and integrity is well-maintained.
  • Ensure that code written is unit tested and well documented
  • Assist the lead engineer in creating technical specifications and software architecture documents.
  • Communicate with superiors promptly about the progress and risks of the project.


Qualifications

  • 4+ years of NodeJS or related stack with strong debugging skills.
  • Production experience with complex NodeJS systems using Typescript and understanding API communication with multiple backend systems.
  • Excellent in English or Chinese.
  • Bachelor’s degree in computer science or related field.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。