跳到内容

通用信息

地点:Shanghai, Shanghai, China 
角色 ID
212116
工作人员类型
Regular Employee
工作室/部门
CT - Data & Insights
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Title: Software Engineer

Target Student: Graduate from Sept , 2023, to July 1st, 2026

Department Overview

Central Technology (CT)

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.



Team Overview

Infrastructure & Platform Services (IPS) 

Infrastructure & Platform Services builds and runs the technology foundation for EA’s games. Our teams deliver the live services and backend infrastructure that are used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.


Data & Insights (D&I)

The Data & Insights (D&I) team transforms data into actionable insights that power EA. We guide strategy and governance, build data and AI solutions, and ensure personalization experimentation and analytics; partnering across teams to improve decisions and create more meaningful player experiences.



The Challenge Ahead:

IPS provides you the foundation for all of EA’s incredible games and player experiences with high-level platforms like Commerce, Marketplace, AI, Gameplay Services, Identity and Social. The platform demands high availability at millions of transactions per minute level. As a software engineer, you will build and grow the platform at scale, solve technical challenges at global scale with us, and empower live games and player experiences with us. 

While the AdTech in D&I team is developing top solutions for Ads management systems. Growth in the Ads business requires a stable, scalable platform for multiple workflows like supply/demand, network connection, creative processes, inventory, bidding, optimization, data, tracking, and reporting. As a software engineer, you will report to the Technical Director. You'll apply your education, learn from experts, and help enhance EA's AdTech and platform engineering.

You will work Hybrid in Shanghai.


Qualifications:

  • Bachelor’s degree in computer science/related field or relevant experience.

  • Ability to work in English

  • Solid understanding of computer science fundamentals, data structures, and algorithms.

  • Proficiency in software development practices, including writing clean, reusable code, and basic understanding of test-driven development and continuous integration.

  • Proficiency in at least one programming language such as Java, C++ or Python.

  • Familiarity with back-end development frameworks and technologies (e.g., Spring Boot).





Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。