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通用信息

地点:Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia 
  • 地点: Kuala Lumpur
  • 州: Wilayah Persekutuan Kuala Lumpur
  • 国家/地区: Malaysia


角色 ID
214171
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS™ FC Mobile is the world’s most played football game on mobile, connecting millions of players across the globe. The Kuala Lumpur EA FC Mobile Team is part of our global development organization and is now expanding to take on new challenges and opportunities. We value creativity, collaboration, and technical excellence — believing that great games are built by empowered teams who innovate, share ideas, and learn from one another.

 

Location & Work Model - Onsite in Kuala Lumpur

Tech Stack - C++, C#, Java, Game Scripting Language


Role Overview

As a Mobile Engineer on the FC Mobile team, you’ll help shape the foundation that powers the world’s most popular mobile football experience. You’ll work closely with designers, engineers, testers, and product owners to deliver reliable and scalable features. You will be part of the feature development team, contributing to features as part of live service. This role reports to the Senior Software Engineer.


Responsibilities

  • Implement and maintain client-side gameplay features and systems.
  • Develop UI flows, menus, and in-game interactions in collaboration with UX/design teams.
  • Write clean, modular, and maintainable code following team standards.
  • Debug and resolve issues across devices and environments.
  • Participate in code reviews and incorporate feedback from peers.
  • Collaborate with backend engineers to integrate APIs and game services.
  • Contribute to build stability and automated testing where applicable.

 

Qualifications

  • 1+ year experience in software engineering
  • Bachelor’s degree in computer science, Software Engineering, or equivalent degrees.
  • Proficiency in object-oriented programming language such as C++, C#, or Java.
  • Demonstrated interest in game development through a portfolio of projects, prototypes, or experiments (including personal or hobby work).
  • Strong understanding of data structures and basic algorithms.
  • Experience on debugging, communication, and collaboration skills.
  • Familiarity with client-server architecture fundamentals.
  • Familiarity with software development best practices, including Agile methodologies.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。