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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
213681
工作人员类型
Regular Employee
工作室/部门
CT - Infrastructure & Platform
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The Infrastructure and Platform Services (IPS) team serves as the backbone of EA's global ecosystem, supporting the creation of exceptional games and immersive player experiences. We offer essential platforms such as Cloud, Commerce, AI, Gameplay Services, Identity, and Social. By delivering reusable capabilities, we enable game teams to seamlessly integrate our services, allowing them to concentrate on crafting some of the world's best games and fostering meaningful connections with players. As the driving force behind the scenes, we ensure everything works in harmony. Join us in shaping the future of play.  

The Challenge Ahead

The AI Platform team delivers centralized AI resources across all Electronic Arts franchises, crafting AI and Generative AI solutions alongside a shared AI infrastructure for company-wide application. Our team supports initiatives such as data modeling, model training and fine-tuning, and agent development. We provide solutions and platforms that empower the future of game development, marketing, sales, and player experiences.  

As a Software Engineer with expertise in AI/ML systems and platform development, you will help lead the creation of a scalable AI Platform.

You will report to the Senior Manager of the AI Platform team.


Responsibilities:

  • You will develop core AI platform components to support machine learning lifecycle workflows.

  • You will implement and maintain cloud-based infrastructure to support scalable ML workloads.

  • You will automate end-to-end AI workflows, building CI/CD pipelines for model deployment, containerised micro-services and metric instrumentation for model performance and monitoring.

  • You will work with data scientists, ML engineers and game developers to integrate ML models into production systems, support deployment, conduct testing and troubleshoot performance or reliability issues in live environments.

  • You will develop scripts, services or platform modules for feature pipelines, model orchestration, data-lake or lakehouse interactions.

  • You will monitor and optimise model performance, scalability, and cost-efficiency in production.


Qualifications:

  • 3+ years of professional software engineering experience with a focus on AI/ML systems or platform development

  • Proficiency in Python programming

  • Familiarity with deep-learning frameworks (e.g., PyTorch) and an understanding of machine learning lifecycle --including model development, evaluation, deployment

  • Experience working with containerisation (Docker), orchestration (Kubernetes) and CI/CD pipelines in a cloud environment

  • Exposure to cloud platforms (AWS, GCP, or Azure) and infrastructure-as-code tooling (e.g., Terraform, CloudFormation)

  • Experience with data-lake or lakehouse technologies (e.g., Spark, Redshift, Snowflake, or Trino)

  • Understanding of deploying and monitoring ML models in production, including performance, scalability, reliability and cost considerations.


Bonus:

  • Exposure to generative AI technologies (e.g., diffusion models, large language models)

  • Experience in a live service or gaming environment

  • Prior project work in end-to-end ML systems\


This is a hybrid remote/in-office role.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。