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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
211741
工作人员类型
Regular Employee
工作室/部门
CT - Infrastructure & Platform
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and infrastructure hosting solutions that power EA's live services. Our charter is to make EA's games and services available to all players anytime and anywhere. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that promote rapid development

As a Software Engineer, your role covers the entire life cycle of a product-- from gathering requirements, to writing medium- to large-scale microservices, to deploying and supporting the application. Reporting to Sr. Manager, you will manage a centralized Service Catalog that streamlines infrastructure provisioning, deployment automation, and service lifecycle management.


Responsibilities: 

  • You will write code that meets peer-reviewed code standards, using team-selected tools.

  • You will create API-based services in Go and TypeScript.

  • You will create a rich front-end experience using React/JS

  • You will author runbooks, configure dashboards, alerts, and finding strategies to automate away pain.

  • You will implement and support Kubernetes-based infrastructure.


Qualifications: 


  • 3+ years of experience in a software engineering role.

  • Proficiency in Golang, TypeScript, Node.js, or Express. React.

  • Experience with cloud technologies like AWS, GCP, or Azure. 

  • Experience building, deploying, running, and supporting highly available, high-scale, secure infrastructure and distributed applications in a cloud service with Kubernetes.

  • Understanding of how web-related services work-- including load balancers, high availability solutions, web servers, databases, caching daemons.

  • Experience with CI/CD tools such as ArgoCD and GitLab.


This is a hybrid remote/in-office role.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。