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通用信息

地点:Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia 
角色 ID
207902
工作人员类型
Regular Employee
工作室/部门
EA China Studio
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Software Engineer III

FC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also continuously delivers fantastic game experience to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our company culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.

As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and keep moving forward. We value the synergy between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.

In pursuit of excellence, we strive to play a key role in the development of the mobile game industry.

Job Location: You will work in Kuala Lumpur.

You will report to a technical director.

Responsibilities:

  • You will develop and release mobile game clients (iOS/Android), ensuring high-quality delivery during development, testing, and operations.
  • You will communicate with game designers and artists, ensuring that program functionality aligns with design requirements.
  • You will independently resolve complex technical issues, including crashes, performance bottlenecks, and network failures to maintain stable live operations.
  • You will optimize client performance and architecture by setting rigorous performance targets and implementing processes, enhancing product quality.
  • You will identify technical risks and implement mitigation strategies to safeguard project progress and quality.
  • You will maintain a product mindset by exploring and evaluating new technologies to lead innovation and improve development efficiency.

Qualifications:

  • Bachelor’s degree in computer science or related field, or equivalent training and professional experience.
  • 8+ years of industry technical experience, Possessing hands-on experience in online client operations, able to solve complex challenges and ensure smooth version rollouts
  • Knowledge of C++ and Object-Oriented Programming, with a background in game development on mobile, PC, or console platforms.
  • Deep practical experience in at least one of the following areas: UI framework, script update, resource management, network optimization, or toolchain development, with an ability to solve related challenges.
  • Experience with important technologies such as memory management, multithreading, multi-processor use, and runtime optimization, coupled with fast problem assessment, diagnosis, debugging, and resolution skills.
  • Have outstanding discernment in problem analysis and risk identification, with the capability to propose and implement solutions.
  • Experience working with infrastructure as code tools, source control (Perforce, Git), and CI/CD platforms such as Gitlab CI or GitHub Actions.
  • Comprehensive development and launch experience in real-time PvP competitive games (e.g. Sports, MOBA, FPS).

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。