Description & Requirements
Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
The Data & Insights Data Group develops a unified Big Data pipeline across all franchises at Electronic Arts. Our live service platform incorporates data collection, ingestion, processing, real-time streaming analytics, access, and visualisation - all built on a modern, cloud-based tech stack with modern tools. The Data Group provides the tools and platform that power the future of game development, marketing, sales, accounting, and customer experience.
As a Software Engineer III, you will take ownership of complex systems and lead the delivery of scalable solutions. You will work with teams to define technical direction, ensure, and lead best practices while mentoring junior engineers and contributing to the broader engineering culture.
The SE III will report to the Senior Manager, Engineering.
Responsibilities
- Lead the end-to-end architecture, design and implementation of scalable, high-throughput live service platform.
- Evaluate and define how EA's live service platforms, studio technology stacks, and third-party/vendor solutions integrate to meet engineering and our goals.
Qualifications:
- Bachelor's degree in computer science, Engineering, or a related field.
- 7–9 years of relevant industry experience with large-scale data pipelines.
- Proficiency in Java and at least one scripting language Python.
- Hands-on experience in Spring Boot, Kafka, relational, columnar, or document-oriented databases.
- Working knowledge of containerization and orchestration technologies (Docker, Kubernetes, GitLab CI/CD).