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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
210906
工作人员类型
Intern - Temporary Employee
工作室/部门
CT - Infrastructure & Platform
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts is looking for high performing students to join our world-class internship experience. Summer 2026 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Emerging Talent Program, visit https://www.ea.com/careers/interns-and-university-graduates

Description and Requirements

We make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is not easy. That's why we employ the most creative and passionate people in the industry.

EA’s Infrastructure and Platform Organization drives important technology decisions and investments for EA on a global basis, across all divisions and studio teams. Technology and engineering leadership at EA is essential to making the industry’s best games and services and the team is leading the way to providing the cross-platform infrastructure to keep our consumers connected with our games anytime, anywhere with anyone.

We are looking for a passionate and motivated Software Engineer Intern to join our team. This internship is designed as a core learning experience, providing you with direct mentorship from senior engineers as you help us build the next generation of client SDKs. This is a unique opportunity to gain hands-on experience, work with top-notch game studios, and contribute to the technology that powers our biggest games.

Your Learning Opportunity & Responsibilities:

  • Partner with senior engineers to contribute to the development of SDK APIs for our top Consoles, PC, and Mobile games.

  • Learn and apply best practices in C++ to collaborate on high-quality, cross-platform code.

  • Assist in the documentation, testing and releasing process for new features, gaining insight into professional software quality standards.

  • Gain exposure to the full development lifecycle by working alongside producers and engineers.

  • Actively participate in code reviews to sharpen your skills and understand how a professional team builds software.

  • Develop your problem-solving abilities by helping debug technical challenges with guidance from your mentor.

Your Qualifications:

  • Currently pursuing a Bachelor’s degree in Computer Science, Computer Engineering, or a related field.

  • Coursework or project experience in C++ and a foundational understanding of object-oriented programming principles.

  • Familiarity with using AI-powered tools (e.g., GitHub Copilot, ChatGPT) to improve development efficiency is a plus.

  • Familiarity with scripting languages (e.g., Python, Lua, C#) is a plus.

  • Familiarity with source control systems (e.g., Git, Perforce) is a plus.

You must be available for a full-time paid internship in the summer of 2026.

At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume. 




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。