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通用信息

地点:Austin, Texas, United States of America 
角色 ID
211041
工作人员类型
Intern - Temporary Employee
工作室/部门
CT - Data & Insights
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts is looking for high performing students to join our world-class internship experience. Summer 2026 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Emerging Talent Program, visit https://www.ea.com/careers/interns-and-university-graduates

We are seeking a motivated and technically curious Software Engineer Intern to join our Enterprise Engineering Team. This internship is ideal for someone passionate about applying artificial intelligence and automation to enhance engineering workflows, drive efficiency, and accelerate product innovation. You’ll work with experienced engineers and architects to design, build, and optimize tools and solutions powered by modern AI technologies.




Key Responsibilities

  • Use AI tools (OpenAI, Anthropic, Gemini, Hugging Face, etc.) to develop AI workflows, integrations, and data efficiencies.

  • Develop AI solutions or scripts that boost productivity in software development, data management, or analytics.

  • Build and test prototypes showing how AI can improve code review, testing, pipelines, or analytics.

  • Analyze data and engineering workflows to identify optimization opportunities using LLMs,GenAI, or ML tools/models.

  • Research and evaluate new AI frameworks and tools for enterprise or team use.
    Create clear documentation of experiments, results, and implementation steps to help scale AI adoption internally.

  • Work with engineers and team  to quantify gains and measure impact

  • Collaborate with data and engineering teams on real-world projects involving engineering efficiencies  analytics, data pipelines, and intelligent systems.



Qualifications

Required:

  • Pursuing a Bachelor’s degree in Computer Science, Data Science, AI/ML, or a related field.

  • Strong programming skills in Python (experience with libraries like PyTorch, TensorFlow, or LangChain is a plus).

  • Familiarity with MCP, LLM, and cloud platforms

Preferred:

  • Experience building AI Agents.

  • Coursework or projects involving machine learning, AI, or LLM.

  • Knowledge of prompt engineering, embeddings, or model fine-tuning.

  • Understanding of software engineering workflows and how AI can enhance them.

You must be available for a full-time paid internship in the summer of 2026.

At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume. 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。