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通用信息

地点:Redwood City, California, United States of America 
角色 ID
211074
工作人员类型
Intern - Temporary Employee
工作室/部门
CT - Data & Insights
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The Challenge Ahead

You'll be joining EA's Data & Insights organization, and working to improve data-driven approaches to personalized experiences. You will report to a technical director, and work with your mentor, product managers and game producers - to develop web services for delivering personalized content to players. Your daily tasks will involve improving existing player-facing services and internal tools alike. 


Responsibilities

  • You will enhance and add features to existing systems

  • You will research and select new technologies to meet challenging requirements

  • You will work with product managers to improve new features to support EA's business

  • You will help improve services to support growing usage across new games.

  • You will develop automation scripts to improve maintenance tasks.

  • You will collaborate with peers and partners across many locations to identify and support a shared set of goals and applications.

  • You will communicate with engineers from across the company to deliver the next generation of online features for both established and not-yet-released games


Experience

  • A background in Computer Science or related Software Engineering career

  • Experience developing software in Java, Scala, or TypeScript

  • Experience or understand online services (REST or gRPC)

  • Experience or understand cloud technology (e.g., AWS, Azure, or Google Cloud)

  • Understanding of networking fundamentals and configurations

  • Experience or understand NoSQL and relational database

  • Familiarity with container technologies (e.g., Docker, Kubernetes)

  • Interest in security and infrastructure as code technologies (e.g., Terraform, Helm)

  • Experience in version control tools (Git, Bitbucket, etc.)




US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
 
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous  relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

    • California (depending on location e.g. Los Angeles vs. Sacramento):
      º $24 - $38 USD Hourly
     
     
     
     
     
     
     

The pay is just one part of the overall compensation at EA.  We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).  Interns in California are also eligible for Voluntary Disability Insurance.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。