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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
210319
工作人员类型
Regular Employee
工作室/部门
Fan Growth
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA Experiences

Our EA Experiences group is dedicated to ensuring great experiences for our growing communities centered around our world-renowned brands, including fan-favorites like Apex, Battlefield, EA SPORTS FC, Madden NFL and The Sims, just to name a few. We're a multi-functional group, with world-class expertise building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem. We inspire, connect, and engage fans through culturally relevant content, intentionally architected journeys across channels, and meaningful fan care. Our goal is to provide valuable, easy experiences that fans love – in our games, around our games, and through innovative adjacent experiences to grow and enrich how fans experience EA as we shape the future of entertainment.

Fan Growth


EA’s Fan Growth organization is responsible for elevating the experiences customers get from our entertainment and maximizing their fun. We’re obsessed with the experiences our fans have with EA. We value people who bring new ideas and perspectives to make Fan Growth a great place to be and be from. We celebrate inclusion. It’s just as important for us to create great experiences for our people as for our players. We’re looking for people who will show up excited to work and ready for fun.

Summary

The Software Engineer - Marketing Cinematics designs, develops, and maintains software tools that support game cinematic content creation for producing trailers for our games. This includes working on game engine code (animation, rendering) and production management tools to optimize global production workflows. This position collaborates closely with cinematics designers, animators, technical artists, and other engineers to streamline workflows, improve productivity, and ensure efficient, high-quality visual content creation. 

This is an on-site or hybrid role with 3 days a week in office. You will report to the Sr. Technology Lead in the Marketing Content Production Craft team. Benefits include health coverage with health care spending, retirement savings plan, gym access, free games, and plenty of additional perks!

Responsibilities

  • Analyzing user requirements and existing tools limitations to design and implement efficient software solutions that improve existing processes.

  • Leveraging and implementing AI/ML solutions to maximize both development efficiency and user productivity.

  • Delivering robust, scalable, and maintainable tools in different programming languages and development environments through version control systems for multiple creative purposes.

  • Autonomously investigating and understanding complex game engine systems to fix code issues, optimize inefficiencies, and implement new features following strict quality and code reviewing policies.

  • Mentoring, leading, and coordinating less experienced developers in the team.

  • Generating technical documentation.

  • Collaborating with partner teams in developing shared solutions across different EA domains.

Required Qualifications

  • 5+ years of professional software development experience as a software engineer in multiple types of software applications (desktop, web, game engines, plugins)

  • Expertise in C++ or C# complex applications

  • Expertise with source control software like Perforce or Git

  • Experience with scripting languages (preferably python)

  • Experience with AI tools for fast full-stack cloud application development (coding agents, AWS, MCP, n8n…)

  • Experience in tool development that may include DCC plugins for content creation tools, rendering pipelines, 3D game engines, procedural content generation, character editing tools, 2D and 3D art content pipelines, asset importers/exporters, and GUI development



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。