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通用信息

地点:Bucharest, Romania 
  • 地点: Bucharest
  • 州:
  • 国家/地区: Romania


角色 ID
206445
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

We are EA Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms.


Team

Quality Engineering is a global practice at EA, with teams present in many of our studios world-wide. Our Sports & Racing team is present in studios across US, Canada, Romania, Spain. In Bucharest, the team provides support for EA Sports titles such as FC, F1 and WRC. Through close partnership with Game Developers and Quality Verification teams, Quality Engineers aim to improve the player experience by delivering technical solutions that reduce testing time, enhance productivity and improve the quality verification and game development lifecycle.

Team:

As Software Engineers in the Quality Verification Engineer team, we collaborate with QA and Game Development to develop automation solutions, scripts, and strategies, targeted toward improving game infrastructure and increasing efficiencies in the QV process. You will help ensure seamless consumer experience by focusing on upstream quality and targeting defect prevention and containment by assisting with generation and analysis of testing strategies, improving automation efforts, white box testing, identifying new testing technologies and developing new tools for testing and tracking purposes. As a service provider, you will work directly with our internal customers to achieve agreement and increase satisfaction.

You will report to the local Sports QVE manager, but will also coordinate with the off-site manager responsible for the team.


Responsibilities:

  • Work with QA analysts to identify areas of improvement through new tools and automation strategies (identification and requirements gathering)
  • Develop, test, deploy and maintain automated solutions and services for multiple projects, to support game project deliverables
  • Write and maintain scalable, testable, versioned, and documented code.
  • Perform code reviews and be willing to pair and mentor other team members.
  • Maintain tools, integration, and technologies to support reliable environment.
  • Manage aspects of a tool or service, working with customers and technical leads to achieve our strategic goal.
  • Follow standard software engineering processes and best practices for requirements, design, implementation and testing.
  • Report regular status against assigned tasks and identify project risks.
  • Close communication with internal customers, monitor satisfaction and escalate any issues or improvement opportunities.
  • Set realistic milestones and work towards successful completion.
  • Participate in knowledge sharing sessions and increasing knowledge of existing tools, automation and testing processes.
  • Provide debug support and technical expertise to QA teams and game software engineers.

 

Qualifications

Technical skills:

  • Intermediare level professional experience with C#
  • Bachelor’s studies in Computer Science/Software Engineering or equivalent industry experience
  • Experience with Agile (Scrum) development methodologies
  • Experience with version control, e.g., Git, TFS, etc.
  • Preferred knowledge in gaming consoles or embedded systems


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。