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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
207520
工作人员类型
Temporary - with Benefits (EU & Malaysia)
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

This is a 12-Month Contract.


Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build.  Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. 

This position, with the title of Software Engineer, is in the Frostbite Live Service team and you will report to the Engineering Manager. Frostbite is the one engine for Electronic Arts, and through our unique development process, we aim to produce a functional, reliable, usable and high-end product for our game developers.

The Live Service team provides the infrastructure and services required by Frostbite's CI, validating hundreds of code changes every day. In our team, you will operate and scale a global farm with on-premise and cloud components. You will set up and troubleshoot build and test automation on multiple games and platforms, and even prototype hardware. You will develop monitoring to reduce manual intervention to a minimum. Working with Frostbite software, quality and release engineers, you will make efficient, reliable, secure development workflows possible. You will also share your solutions and best practices with DevOps engineers across EA.

Responsibilities

  • You will Operate Frostbite's CI, working with team mates to keep the automation pipeline fast and reliable across branches and platforms.

  • Manage and scale up the hardware, virtual infrastructure and services.

  • Respond to breakages, diagnosing and fixing problems in complex systems.

  • Report status and thoroughly document issues and solutions.

  • Develop proactive monitoring and automation tools to minimize breakages

  • Partner with Frostbite engineers to understand and fulfill their evolving requirements, e.g. ensuring quick feedback and accurate error messages.

Requirements

  • 1+ years of experience working with customers in solving technical problems.

  • Experience with scripting or debugging processes.

  • Interest in hardware and multi-platform development.

  • Ease to organize your work across competing demands.

  • Can-do mentality, eager to try things out and take on new technologies.

  • Collaboration with local and remote teams, sharing knowledge and responsibilities.

  • As we're an international team who communicate in English, you'll need to be comfortable talking and writing about technical details in English.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。