跳到内容

通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Orlando
  • 州:
  • 国家/地区: United States of America


角色 ID
210718
工作人员类型
Temporary Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Software Engineering – AI Automation Intern

Location: Vancouver/Florida/Remote
Duration:12 weeks

Electronic Arts is seeking a motivated and innovative Software Engineering Intern to design and develop a tool that will transform how our QA testers generate and manage test cases. This tool will take as input a game design/feature specification document and automatically output comprehensive test cases, which will then be integrated into EA’s existing Test Case Management System. This role provides a unique opportunity to work at the intersection of game development, quality engineering, and AI-driven tooling.

Key Responsibilities

  • Research and design a system that parses game design and feature specification documents (structured or unstructured). 
  • Build logic or AI-driven components that generate exhaustive possible test cases covering functional, edge, and negative scenarios. 
  • Ensure generated test cases follow EA QA standards and align with industry best practices. 
  • Integrate the tool with EA’s existing Test Case Management System (e.g., [insert system name if specific]). 
  • Collaborate with QA testers and developers to validate tool outputs and refine the generation logic. 
  • Document the tool’s architecture, usage guidelines, and handoff instructions for long-term maintainability. 

Required Qualifications

  • Currently pursuing a Bachelor’s or Master’s degree in Computer Science, Software Engineering, or a related field. 
  • Strong programming skills in Python, Java, or C# and understanding of AI. 
  • Familiarity with Natural Language Processing (NLP) or text parsing methods. 
  • Knowledge of software testing principles and QA processes. 
  • Experience with databases and APIs for integrating with third-party systems. 
  • Excellent problem-solving skills and ability to work independently as well as in a collaborative environment.

Preferred Qualifications

  • Prior experience with test automation frameworks (e.g., Selenium, Playwright, or JUnit). 
  • Exposure to AI/ML techniques for text analysis and case generation. 
  • Knowledge of test case management systems (e.g., TestRail, qTest, Jira, etc.). 
  • Passion for gaming and understanding of gameplay systems and design documents.
     

What You’ll Gain

  • Hands-on experience building a real-world tool that directly impacts EA’s QA efficiency. 
  • Exposure to both game development pipelines and enterprise QA workflows. 
  • Mentorship from senior engineers and QA leaders at Electronic Arts.
  • A chance to contribute to the next generation of tools that help ship high-quality games loved by millions of players worldwide.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。