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通用信息

地点:Redwood City, California, United States of America 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
210291
工作人员类型
Regular Employee
工作室/部门
Other
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts Ventures Group:

The future of entertainment is interactive, and our Ventures Group plays an important role in this future by building content, culture, and community that take us Beyond Gaming. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We’re a multi-functional group, with world-class expertise in building fandom, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.

Project Air:

Project Air is a new kind of mobile platform — part creative stage, part storytelling tool, part social experience — powered by AI and real-time interaction. We're building a space where people don't just watch or post — they create, perform, and co-invent new characters, stories, and worlds. It's expressive, emotional, and deeply interactive.

Job Summary:

We are seeking an experienced and visionary Senior Engineering Manager to lead our high-performing iOS team. The ideal candidate is a passionate and effective leader with a strong technical background in iOS development and a keen eye for product and user experience. You will be responsible for guiding the team to build a visually stunning, highly responsive, and technically excellent application. You will be instrumental in shaping the team's culture, driving technical strategy, and collaborating with cross-functional leaders to deliver an exceptional product. If you are passionate about building and leading teams that create beautiful, intuitive mobile products, we want to hear from you!

Responsibilities:

  • Lead, mentor, and grow a world-class team of iOS engineers, fostering a culture of innovation, collaboration, and excellence.

  • Drive the technical vision, architecture, roadmap and execution for the iOS platform, ensuring alignment with product goals and long-term strategy.

  • Collaborate closely with product management, design, and other engineering leaders to define requirements, prioritize features, and deliver compelling mobile experiences.

  • Oversee the end-to-end development lifecycle, from planning and design through to release and maintenance, ensuring timely delivery of high-quality software.

  • Champion and enforce best practices for code quality, testing, and performance, ensuring our application is robust, scalable, and maintainable.

  • Manage project execution, setting clear goals, managing resources effectively, and removing obstacles for your team.

  • Maintain a deep understanding of the technology stack and stay current with the latest advancements in the iOS ecosystem to guide technical decisions.

Required Qualifications:

  • Minimum of 10 years of professional experience in software development, with a focus on mobile applications.

  • Minimum of 3+ years of experience in an engineering leadership role (Manager, Team Lead, or similar), directly managing a team of engineers.

  • Strong technical background with hands-on experience developing native iOS applications using Swift, UIKit, and SwiftUI.

  • Proven track record of shipping high-quality, consumer-facing iOS applications with a strong focus on UI/UX and performance.

  • Demonstrated ability to lead technical architecture and design discussions and to drive technical decision-making.

  • Excellent leadership, communication, and interpersonal skills, with the ability to inspire and motivate a team.

  • Experience with Agile/Scrum methodologies and a deep understanding of the full mobile development lifecycle.

  • Strong problem-solving skills and the ability to think strategically and execute methodically.

Preferred Qualifications:

  • Experience managing remote or distributed engineering teams.

  • Experience with Core Animation, Metal, or other graphics-intensive frameworks.

  • Familiarity with Objective-C, C, or C++.

  • Experience with performance profiling and optimization tools (e.g., Instruments).

  • Experience with continuous integration and continuous delivery (CI/CD) pipelines for mobile apps.

  • Experience building social media mobile applications



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。