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通用信息

地点:Austin, Texas, United States of America 
  • 地点: Orlando
  • 州: Florida
  • 国家/地区: United States of America


角色 ID
213849
工作人员类型
Regular Employee
工作室/部门
CT - Infrastructure & Platform
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

Infrastructure & Platform Services builds and runs the technology foundation for EA's games. Our teams deliver the live services and backend infrastructure that are used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.


As a Senior Software Engineer, you will report to the Director, Service Enablement.


Responsibilities

  • You will design, develop, and maintain scalable APIs and automation services to manage platform operations.

  • You will implement GitOps-based deployments using ArgoCD or similar tools to ensure declarative, reliable automation.

  • You will collaborate with Platform, Security, and DevOps teams to define APIs and automation standards for infrastructure services.

  • You will ensure the reliability, performance, and observability of automation workflows using metrics, tracing, and logging.

  • You will troubleshoot and resolve technical issues across infrastructure and CI/CD pipelines and the ability to mentor junior engineers on software design patterns.

  • You will contribute to architecture design, documentation, and best practices for infrastructure automation.

  • You will stay current with latest tools and practices in automation, Kubernetes, and DevOps ecosystems.


Qualifications

  • 8+ years designing and building production software systems

  • Expertise in Golang

  • Experience coding in at least one object-oriented language, such as Java or C++

  • Familiarity with CI/CD pipelines, containerization (Docker), and Linux-based systems

  • Experience collaborating in Agile/DevOps environments and working with infrastructure and security teams

  • Solid knowledge of version control, automated testing, and code quality best practices

  • Experience with software release management and semantic versioning

  • Understanding of distributed systems concepts and failure modes



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。