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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
212823
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

As the Senior Technical Engineering Manager for EA SPORTS FC QVE, you will be a highly technical, hands-on leader embedded within the franchise, focused on fundamentally redefining software quality. You will achieve this by architecting scalable, AI-driven platforms and upholding a high standard for technical rigor across one of the world's largest sports titles.

Key Responsibilities:

  • Technical Vision & Platform Ownership: Lead the technical vision, architecture, and delivery of production-grade, scalable quality platforms for the FC franchise.

  • Hands-on Engineering Leadership: Provide expert technical guidance and hands-on code contributions (C++, C#, Python) to optimize complex, embedded game systems.

  • AI & Cloud Integration: Architect and integrate Generative AI, Machine Learning, and cloud-native technologies into automated testing pipelines to minimize defect escapes and dramatically shorten developer feedback loops.

  • Operational Excellence: Drive modern CI/CD practices and implement durable system designs to eliminate technical debt and ensure operational excellence.

  • Team Development & Mentorship: Hire, mentor, and develop a high-performing team of software engineers, coaching them to apply systems thinking, automate relentlessly, and resolve root causes.

  • Strategic Execution: Translate broad quality strategies into concrete technical requirements, owning a milestone-aligned roadmap with clear delivery commitments.

  • Cross-Functional Alignment: Act as a technical force multiplier, aligning Development, QV, and Production leaders on architectural trade-offs and execution in a high-velocity environment.

Qualifications:

  • 10+ years of professional software engineering experience, with deep expertise in scalable system design and architecture.

  • 5+ years of experience leading engineering teams with direct accountability for complex, large-scale delivery.

  • Proficiency in C++, C#, and Python.

  • Extensive experience designing and managing Cloud-native architectures (AWS, Azure, or GCP) and modern CI/CD pipelines.

Preferred Experience (Bonus):

  • Delivering AI/ML-enabled systems or large-scale test automation platforms in a production environment.

  • Working with game engines (Frostbite, Unreal, Unity), rendering pipelines, or real-time systems.

  • Strong understanding of game production pipelines, embedded environments, and highly iterative release cycles.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。