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通用信息

地点:Kirkland, Washington, United States of America 
  • 地点: Kirkland
  • 州: Washington
  • 国家/地区: United States of America


角色 ID
213466
工作人员类型
Regular Employee
工作室/部门
CT - Security
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.


EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with global requirements. Our work strengthens system integrity, supports fair play, and enables teams to build and operate securely at scale.

Location: Hybrid. Remote work may be possible

Reports to: Sr. Manager, Anti-Cheat Engineering

Job Summary:

Join us at Electronic Arts, where you will help protect the integrity of play for millions of players worldwide. As part of the SPEAR Anti-Cheat Engineering team, you will improve our Javelin anti-cheat technology, ensuring fair and secure experiences across multiple PC titles. You will report to the Sr. Manager, Anti-Cheat Engineering and collaborate with us to defend our games, data, and infrastructure.

Responsibilities:

  • You will investigate bugs, compatibility, and performance issues reported by our game studios and partners.
  • You will develop and deliver fixes to improve Javelin anti-cheat software compatibility with diverse hardware and software.
  • You will use modern debugging tools to resolve technical support problems raised by customers and internal teams.
  • You will collaborate with us to promote fair play and support the security of EA's global gaming community.

Required Qualifications:

  • 3+ years of experience with C++ or other low-level programming languages.
  • 2+ years of experience debugging crashes through memory dumps.
  • 2+ years of experience using WinDbg and DebugView.
  • Experience developing software compatible with multiple end-user hardware and software environments.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。