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通用信息

地点:Los Angeles - Chatsworth, California, United States of America 
  • 地点: Vancouver - Great Northern Way
  • 州: British Columbia
  • 国家/地区: Canada

  • 地点: Madison
  • 州: Wisconsin
  • 国家/地区: United States of America


角色 ID
213877
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Job Title: Systems Designer, New Player Experience (Apex Legends)

Location: Los Angeles CA, Vancouver BC, Madison WI

Work Model: Hybrid

Respawn Entertainment


Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.


Respawn Entertainment is seeking an experienced Systems Designer to define and evolve the first-time user experience (FTUE) for Apex Legends. In this role, you will shape how new players enter, learn, and fall in love with the Apex Games — crafting onboarding flows, tutorials, pacing, and early progression systems that set up players for long-term engagement and success. You will report to the Senior Systems Director and collaborate with cross-disciplinary partners to ensure a world-class introduction for new players within our live service ecosystem.


As a Systems Designer focusing on the First Time User Experience (FTUE), you will lead the conception, design, tuning, and iteration of onboarding and early journey systems that welcome players into Apex Legends. You will partner with product, UX, UI, analytics, and live operations teams to craft learning moments that feel intuitive, rewarding, and aligned with the game’s competitive expression. You will balance education with excitement to help players quickly feel confident and connected to the Apex Games experience.

 


Responsibilities 

  • Own the design and iteration of onboarding and first-time user experience systems, guiding players from first session to core engagement

  • Help define and evolve post-FTUE player development systems that support the journey from onboarding to competitive mastery

  • Design systems that introduce and educate players on new features, modes, and content as they come online

  • Partner with cross-functional teams to build intuitive, scalable flows that teach, motivate, and retain new players

  • Use player data, research, and live insights to identify friction points and continuously improve the early player journey

  • Communicate design goals and advocate for accessible, player-first experiences that set up long-term success

Qualifications 

  • 3+ years of systems design experience on live service games with significant work on onboarding, tutorials, or core progression flows

  • Deep understanding of player psychology, motivation, learning curves, and how to design onboarding that scales across diverse player types

  • Demonstrated ability to leverage analytics and playtesting data to refine and tune complex systems

  • Experience working closely with UX/UI disciplines to deliver polished experiences

  • Strong documentation, communication, and collaboration skills

  • Passion for Apex Legends and live service games with a keen sense of how onboarding shapes retention

  • Experience designing onboarding or FTUE for competitive multiplayer or battle-royale games

  • Familiarity with live service engagement loops and retention mechanics

  • Experience running live A/B tests and iterating based on player data

  • Experience with scripting, data tools, or technical implementation to support prototyping and iteration of onboarding systems





Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。