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通用信息

地点:Montreal, Quebec, Canada 
角色 ID
210421
工作人员类型
Regular Employee
工作室/部门
EA Studios - Motive Montreal
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

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About the Role 

We are seeking a forward-looking Technical Director to lead the Long-Range Technology group within the Battlefield Foundational Technology team. This role is dedicated to ensuring that Battlefield’s technology strategy focuses not just on the next release but is also exploring, proposing, and proving solutions to meet our long-term product challenges and opportunities through research, validation, and development of technology that is tightly aligned with Battlefield’s franchise direction.  

As Technical Director, you will work across Battlefield to bring together cross-domain talent (e.g., engine, online, systems, infrastructure) to develop solutions to challenges such as cinematics, animation, UGX, architectural and workflow challenges, and areas of investment for AI & ML. While you will have a team of talented engineers within your organization, you will need to work across multiple domain leaders to unite domains towards solving Battlefield wide challenges. You will work with product technical leadership as well as domain technical leadership in matrix collaboration to build an aligned product and technology roadmap. Further, you will work closely with the Battlefield Head of Technology to define direction for the franchise directly. 

Shape 

Key Responsibilities 

  • Vision & Alignment
    • Partner with Battlefield product and technology leadership to understand the long-term franchise vision and translate it into a defined, forward-looking technology strategy.
    • Operate with senior technical directors, across various technology domains, to define multi-domain roadmaps to common challenges, ensuring our work is grounded in long-term product needs.
    • Present current and potential long-term technology investments to product and technology leadership in franchise context to validate, and potentially grow, investment.
  • Technical Leadership
    • Lead and guide a team of ~10 engineers directly in Long Range Technology, driving exploration and prototyping against Battlefield franchise challenges and opportunities, with the goal of bringing solutions to product.
    • Work with senior technical directors, who own various technical disciplines, to validate their technical planning and delivery against long-term product direction.
    • Ensure solutions are pragmatic, scalable, and able to integrate seamlessly into Battlefield’s production timelines.
  • Matrix Collaboration
    • Partner closely with senior technical directors for Engine, Online, Stability & Infrastructure, and Tools & Workflows, in addition to product teams.
    • Influence roadmap decisions through evidence-based insights, prototypes, and applied research.
    • Shepherd technology investments so they provide value both immediately and over the long term.
  • Execution & Delivery
    • Prioritize and drive long-term R&D initiatives that prepare Battlefield for future releases and evolving industry demands.
    • Deliver high-quality technical solutions, frameworks, and proofs of concept that can be adopted by product teams.
    • Stay informed on emerging trends in FPS game development and translate them into actionable strategies for the franchise.

Shape 

Qualifications 

  • Experience
    • 10+ years in game development or related fields, with expertise in one or more areas such as rendering, networking, infrastructure, or systems.
    • Proven success leading engineering teams in AAA game development or similarly complex technical environments.
    • Strong background in defining and executing technology roadmaps with long-term franchise-level impact.
  • Skills
    • Excellent leadership of engineers across multiple technical disciplines.
    • Ability to influence and collaborate in a matrix organization, working alongside peers who own domain-specific backlogs.
    • Strategic problem-solving, with a balance of innovation and pragmatism.
    • Deep understanding of FPS technology challenges (real-time rendering, large-scale networking, systems performance, etc.).
  • Bonus
    • Experience with machine learning applications in gaming.
    • Background in delivering large-scale multiplayer titles.
    • Familiarity with the Battlefield franchise or other large-scale FPS games.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。