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通用信息

地点:Montreal, Quebec, Canada 
角色 ID
209334
工作人员类型
Regular Employee
工作室/部门
CT - Creative Innovation
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.

We exist at EA to deliver and foster inspiring innovation for our games. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners. We publish and present our research at academic conferences and at industry events. We pursue long-term applied research yet stay relevant to the present by delivering artefacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.

We are looking for a Technical Producer to facilitate R&D and lead productization of our latest projects, delivered in collaboration with EA's games and central teams.

As a technically-minded producer, you will be the liaison between our R&D organisation and the teams across EA - game teams, engine, and central teams, representing SEED as we work together and deliver artefacts of the research. You will also collaborate with partners including Comms, Legal, and external vendors. Identifying and removing R&D and production obstacles and empowering others is crucial in this role, and something you excel at. Working with researchers to tell the story behind the value of the work to facilitate adoption and productization is primordial. Your unique position allows you to storytell and advocate for the team's portfolio of projects, highlighting the value of the work through the relationships you will build across the company. You know how to get messages across in a succinct and relatable way. You are collaborative, communicative, and focused on building relationships. You excel in partner management and connecting individuals to maximise outcomes. As the producer at SEED, you will support projects to the finish line when they move from the R&D workbench into games, engines, pipelines, and central tools.

This hybrid role requires you to be onsite three days/week at our EA office in Montreal, Quebec, Canada. You will report to our Production Director, as an individual contributor. Being in Montreal enables you to collaborate across time zones; our team is distributed across the North American West Coast to the East Coast and Europe.

Responsibilities

  • Work across SEED, representing the team when collaborating with game and central technology teams throughout the delivery of R&D projects. You will help guide the process of integration of SEED technologies to enhance EA's games, engines, tools, and workflows, delivering solutions and value.
  • Remove obstacles so that the team can focus on applied research.
  • Help research leaders plan demos, the production lifecycle of experiments, and technology artefacts. Be able to define the main metrics for success, even though projects can be speculative or experimental.
  • Maintain a close relationship with our game and central teams to understand their challenges, pain points, and plans around innovation and their strategic needs. Identify opportunities to address them with applied research projects. Maintain relationships and guide progress across Legal, Comms, and Marketing.
  • Socialize the vision behind SEED's portfolio, telling the story and illustrating how projects align with and enhance EA's goals, growth and maintain a competitive advantage in the gaming industry. Identify opportunities for innovation at the intersection of creativity, game development, and novel technologies through the relationships you will build with other producers at EA.
  • Understand the rhythm of business for a large, global game publisher and individual game and central teams.

Qualifications

  • 10+ years of experience in AAA game development as a Producer on game or central technology teams in a medium-to-large game development environment.
  • Skillful storytelling, distilling complex technical concepts into stories that resonate with a variety of audiences, from technical people to senior executives, to lead understanding and action.
  • Conflict resolution skills, with an ability to put yourself in the mind of the customer and the ability to mediate risks and roadblocks.
  • Experience collaborating with technical teams and delivering products.
  • Comprehensive knowledge of game development and related technologies.
  • Understanding of the games industry and the evolution of technologies as they relate to developer and player experiences.
  • Open to travelling for team visits across global EA studios.
  • You are passionate about video games.

If you're ready to join a team that's pushing the boundaries of what's possible in our industry, SEED is the place for you!

To learn more about SEED and our impactful work, check out https://seed.ea.com/



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。