跳到内容

通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
211060
工作人员类型
Regular Employee
工作室/部门
CT - Infrastructure & Platform
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Our Team

Production Infrastructure and Engineering (PI&E) powers EA's games and live services. We ensure high availability, scalability, and reliability, allowing developers to build and launch games quickly with cloud-based infrastructure.

Our Team

Production Infrastructure and Engineering (PI&E) powers EA's games and live services. We ensure high availability, scalability, and reliability, enabling developers to build and launch games quickly with cloud-based infrastructure.

The Role

As Technical Product Manager for Game Server Hosting, you'll define and lead the roadmap for automated hosting platforms supporting development, testing, and production. You'll ensure optimized workflows for provisioning, observability, and fleet management across on-premises, hybrid, and cloud-native deployments. You'll collaborate with game studios, engineering teams, and vendors to deliver an outstanding multiplayer hosting platform, reporting to the Head of Program & Product Management.

Responsibilities

  • Shape product vision and roadmap for game server hosting, including manageability, scheduling, deployment, and observability.

  • Collaborate with engineering, studios, and DevOps to capture requirements and guide product plans.

  • Develop user personas, user stories, and prioritization frameworks.

  • Work with product managers across infrastructure, CI/CD, observability, and cloud platforms for cohesive strategies.

  • Lead product discovery, define MVPs, and lead experiments to improve developer and operator experience.

  • Define and track metrics for satisfaction, adoption, reliability, and effectiveness.

Preferred Qualifications

  • 7+ years in product management, ideally in infrastructure platforms, developer tools, or multiplayer game hosting.

  • Strong familiarity with cloud computing (AWS, GCP, Azure), Kubernetes, and containers.

  • Experience working with engineers, SREs, or game developers.

  • Proven track record delivering complex technical products.

  • Experience with CI/CD, automated deployment, and configuration-as-code.

  • Experience communicating complex technical concepts to a variety of audiences.

  • Experience in online gaming, cloud hosting, or distributed systems.

  • Bachelor's degree in Computer Science, Engineering, or equivalent practical experience. 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。