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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
215311
工作人员类型
Regular Employee
工作室/部门
EA Studios - DICE Stockholm
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC. 

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

 

Role Overview

The ideal candidate for the Technical UI Designer position at Electronic Arts is a collaborative, detail-oriented professional with a passion for creating high-quality, accessible user interfaces in games. You thrive in multidisciplinary teams, excel at bridging creative vision with technical execution, and are motivated by the opportunity to impact millions of players worldwide. You are comfortable taking ownership of features from concept to ship, iterating based on feedback, and championing best practices throughout the production cycle.
 
Required Skills and Qualifications

  • Demonstrated experience implementing in-game UI features, including screens, widgets, logic, and data flows, in a professional game development environment
  • Strong technical and logical problem-solving abilities, with a track record of delivering polished, AAA-quality UI features on time
  • Proficiency in rapid prototyping to test and iterate on UI concepts independently, from ideation through implementation
  • Deep understanding of UI/UX design principles, including typography, layout, motion, and visual fidelity
  • Commitment to accessibility and inclusive design, with a passion for creating player experiences that are usable by all
  • Excellent attention to detail and ability to maintain and refine features throughout the production cycle
  • Collaborative mindset with proven ability to work effectively with engineers, scripters, UX designers, UI artists, producers, and directors
  • Strong communication skills, including the ability to document features, participate in design and code reviews, and advocate for best practices
  • Adaptable and open to feedback, with a willingness to learn and grow within a highly experienced team
     

Experience  

  • Minimum 2 years of professional experience in game development, working within game engines on AA or AAA titles
  • Hands-on experience shipping at least one feature or UI component in a released game, with ownership from implementation to delivery
  • Experience collaborating across disciplines (gameplay, engineering, design, art) to deliver high-quality UI features
     

Education

  • No specific degree or certification required; candidates from diverse educational backgrounds are encouraged to apply
     

Preferred/Bonus Skills

  • Familiarity with additional UI systems such as UMG, Unity UI, Flash, ImGui, WPF, or Qt
  • Experience working with proprietary tech stacks or influencing UI frameworks within a large-scale project
     


Soft Skills

  • Highly collaborative and inclusive attitude, with the ability to listen, learn, and adapt in a fast-paced, creative environment
  • Strong organizational and prioritization skills, with experience estimating and managing work in partnership with producers and directors
  • Passion for games and a desire to contribute to the long-term success of the Battlefield universe
     

Join us to help shape the future of UI in one of the industry’s most ambitious projects, working alongside a passionate and experienced team with diverse career growth opportunities.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。