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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Edmonton
  • 州:
  • 国家/地区: Canada


角色 ID
211309
工作人员类型
Temporary Employee
工作室/部门
EA Studios - Full Circle
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Temporary Full Time - UX Designer - skate. 


Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.


Full Circle is an AAA video game development studio, founded in 2021 as part of the Electronic Arts studio network.

Right now, Full Circle is working on skate.™, the next evolution of the much-loved Skate™ franchise. Now in Early Access, skate. invites players to drop in to the streets of San Vansterdam, an ever-evolving city fuelled by skateboarding, self-expression and community. skate. is a free-to-play, online, massive-multiplayer skateboarding sandbox with cross-progression and cross-platform gameplay.

At Full Circle, we are world-builders, storytellers, and creators looking to push the boundaries of game development. It’s our mission to create great games that people want to play with their friends and have fun while doing it. We are looking for an UX Designer to help us on this incredible endeavor. 


RESPONSIBILITIES

  • Craft user flows, wireframes, and prototypes that reduce friction, clarify player intent, and improve comprehension of complex features and systems.

  • Collaborate across disciplines to design elegant, player-centered solutions that balance business goals, technical constraints, and creative vision.

  • Leverage player research, competitive insights, and analytics to inform and validate design decisions.

  • Partner with Experience Design leadership to evolve design standards, documentation, and principles that strengthen the design system for clarity, consistency, and cohesive interaction patterns.

  • Structure and label content in intuitive ways to help players easily find information, understand context, and complete tasks efficiently.

  • Champion usability, accessibility, and inclusivity, ensuring the skate. experience feels open, expressive, and welcoming to all players.


REQUIREMENTS

  • 3+ years of experience as a UX Designer, Experience Designer, Product Designer, or Interaction Designer.

  • Skilled at designing, documenting, and iterating on user flows and wireframes that simplify complexity and elevate comprehension.

  • A broad UX design toolkit spanning research synthesis, journey mapping, interaction design, and usability testing.

  • Experience presenting and rationalizing UX strategies and design decisions to diverse audiences to advocate for players, share insights, and demonstrate design thinking in action.

  • Proficient in visual design and prototyping, with the ability to bring concepts to life through refined, player-focused experiences.

  • Passion for games, community, and culture  with an understanding of evolving trends in player experience, design systems, and live service design.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。