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通用信息

地点:Montreal, Quebec, Canada 
角色 ID
215368
工作人员类型
Temporary Employee
工作室/部门
EA Studios - Motive Montreal
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

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Our Motive is to create innovative action games within iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star WarsSquadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

Motive is looking for a writer for a 4 months contract who can help us grow the team and explore new ways to deliver stories within our titles. You'll help define what narrative means within the studio and how we develop our worlds internally. As part of the team your daily responsibilities will include dialogue writing, story development, narrative implementation, and collaborating with other departments on narrative elements. You will report to the Lead Writer and also work closely with the Narrative Director.

You will strike a balance between creative writing, and technical expertise. This includes writing scripted mission dialogue, pacing out gameplay to help tell the story, and contributing to the narrative vision. This is a collaborative position and will require working with all disciplines within the studio to help define how the story integrates with gameplay.

Responsibilities:

  • Develop compelling, engaging, and immersive narrative game experiences.
  • Participate in a writer's room where ideas are generated, problems are solved, and details are refined.
  • Explore new ways to bring characters to life with a practical approach that blends into, or with gameplay.
  • Work with Narrative Leadership to uphold and advocate for the narrative vision of a given project.
  • Develop creative, thought-provoking, and captivating storylines for characters and missions.
  • Write dialogue that is natural, believable, full of wit, and reflective of each character's personality.
  • Assist the Lead Writer in mentoring more junior members of the team.
  • Collaborate with designers to create a mission structure that identifies narrative beats and plot lines to support the story.
  • Review content to ensure narrative work is integrated into the gameplay experience.
  • Work with Tools teams to improve writing workflows and processes.
  • Maintain narrative documentation to constantly reflect the latest iterations in the vision.

 

Qualifications:

  • Have experience with interactive storytelling.
  • At least two shipped AAA games in a writing or narrative design role
  • Work and succeed in a collaborative team environment
  • Knowledge of industry trends and successful intellectual properties
  • Plays and has knowledge of modern video games
  • Experience in open world and non-linear dialogue for games
  • Scripting experience with text or visual scripting languages
  • Published written work (novels, short fiction, film, television, comics)
  • Experience working with and in game engines.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。