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通用信息

地点:Guildford, Surrey, United Kingdom 
  • 地点: Manchester
  • 州:
  • 国家/地区: United Kingdom

  • 地点: Guildford
  • 州:
  • 国家/地区: United Kingdom


角色 ID
201626
工作人员类型
Regular Employee
工作室/部门
EA Studios - Criterion Games
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

We are EA
Over the last twenty years we've entertained millions of players around the world with our award-winning and massively entertaining games. We are a team of accomplished people who create games with joy and passion.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what’s forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.


Criterion

At Criterion Games we cherish our rich, award winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.


We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!


The Challenge Ahead
We are looking for creative, collaborative and passionate Senior UI Artist to help us create beautiful, immersive interfaces that enhance the game experience. We need your creative and technical design skills to lead the presentation of the player experience.

What You'll Do:
  • As a Senior UI Artist you will report to the UI Art Director
  • You will drive the vision for interface ergonomics and overlays for in game presentation and functionality of the product.
  • You will use your experience to improve workflows and create assets for the interface as part of a creative and collaborative team.
What We're Looking For:
  • Experience taking products from concept to live service.
  • You will need a portfolio showcasing your user interface and graphic design skills.
  • Experience with visual and UX design tools including Photoshop, Illustrator, After Effects, Sketch, Invision and Adobe XD.
  • Experience creating design briefs, style guides, visual targets and prototypes that support an overall vision.
  • Experience design user-tests and adapting to feedback to improve usability.
  • Love of art and games
  • Previous AAA game development experience