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通用信息

地点:Bucharest, Romania 
  • 地点: Bucharest
  • 州:
  • 国家/地区: Romania


角色 ID
205539
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA SPORTS FC, NHL® hockey, and EA SPORTS UFC.

At the heart of EA SPORTS is the EA SPORTS FC franchise. EA SPORTS FC is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile.

Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne; we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

The Role

As a Systems Software Engineer, you will help push our primary systems and shared engine into the future. Our systems engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities for our players and workflow enhancements to our development team. We are looking for passionate engineers who enjoy prototyping and planning, collaborating with other engineers, and building systems (often applying other systems), workflows, and capabilities that allow us to work smarter to bring substantial improvements to our game.

You will report directly to Development Director.

Role Location: Hybrid work from Bucharest or Remote work from Romania.

Responsibilities:

  • You will work with design and other engineers to provide feedback and then create clear and estimable technical designs.
  • You provide tested and high-quality technical implementations that meet requirements.
  • You have awareness of how technical implementation impacts performance and memory budgets.
  • You look for ways to increase team efficiency through tooling or workflow enhancements.
  • You contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

Qualifications:

  • Experience with the development craft and show interest in systems-level work.
  • Understanding of C++ language, best practices, and architectural considerations.
  • Communicate well with non-technical partners, such as Artists, Designers, and Producers.
  • Experience with parallel programming considerations, resource management, and hardware architecture.
  • Experience in engine development.
  • 3 years of experience with C++.
  • Understanding of x86 assembly.
  • Experience with performance and memory profiling tools.
  • Experience in embedded systems.
  • Experience in job-based architectures