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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
207338
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide. We've pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.

The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with experience with your craft, this will be more than a job. It'll be what you love.

The Online Software Engineer will help build networked gameplay experiences for our EA SPORTS UFC franchise. We are looking for engineers who enjoy prototyping and planning, adding amazing new features to an existing and beloved game, and improving existing code. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your Responsibilities:

  • Use EA's Digital Platform technologies to implement server features and components.
  • Create client code to support features and improve multiplayer experiences.
  • Improve client and server online systems to improve latency, reliability, scalability, performance, and memory.
  • Design and improve on architecture and infrastructure improvements for live systems and workflows.
  • Work with partner teams to stand up and maintain online infrastructure and services for the title.

Your Qualifications:

  • 2+ years of experience in software development with a C++ focus.
  • 1+ years of experience using microservices with REST or GRPC
  • 1+ years of experience developing in and debugging multi-threaded/concurrent architectures.
  • Familiarity with database technologies (e.g. MySQL, SQL)
  • Knowledge of networking protocols (e.g. TCP/IP, UDP).
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.