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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
207967
工作人员类型
Temporary Employee
工作室/部门
EA Studios - EA Create
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts

Vancouver, BC, or Montreal, QC

The Studio

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination, creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.


The Game

As a Sound Designer with a strong music background you will work on the next evolution of the Skate™ franchise as part of the Create Audio team. We are set to deliver a rich, vibrant, and fun sonic experience that embraces and builds upon everything that makes this franchise so special. We believe in creating an inclusive world inside and outside of our games for our players and our team.


The Role

You will assist our Music Director in crafting an engaging and immersive music experience - from editing and mastering tracks, to in-game visual scripting of interactive music logic, and working with our game team partners on determining requirements.

Music plays a critical role in Skate and skateboarding-culture, and you will help achieve our ambitious plans in this area. You will also contribute to Create Audio and EA’s vibrant audio community, sharing your work with others. 


This is a temporary position.


What We Are Looking For

The ideal candidate will have a passion for video games, a drive to create world-class audio and an ability to bring the best out of their team members and peers.

  • Work with our Music Director on a range of music tasks to ensure music fits the established audio direction, is delivered on time and meets established technical requirements for interactivity
  • Edit and master music tracks
  • Implement and troubleshoot in-game interactive music logic, using visual scripting
  • Support areas outside of music, such as sound design, when required
  • Collaborate with game team to establish overall design and implement specific features
  • Participate in scope assessment, priorities and planning
  • Participate in building a stronger audio community across multiple studios within EA


What You Bring

  • You have experience in all phases of music design and production, with proficiency in every step of the pipeline; from precision editing and design to technical implementation
  • Minimum of three years game audio and/or post-production experience
  • Solid understanding of music theory and experience working with modern popular genres of music, however this is not a composer role
  • Proficient in using game development tools, technology and pipelines (eg Wwise, Unreal)
  • Proficiency in at least one DAW (Reaper preferred)
  • Strong sound design and listening skills
  • Exceptional communication and problem-solving skills
  • A balance of both creative and technical thinking
  • Strong collaborator with a desire to share knowledge within the team and larger EA audio community
  • Ability to own a project feature, and drive innovation and flag risks, within agreed boundaries


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。