Description & Requirements
The Creative Innovation team is the driving force behind EA's cutting-edge research, 3rd-party partnerships, and content creation technologies. From AI-powered tools for character animation to groundbreaking world-building systems, this team researches, innovates, and integrates transformative technologies into creative workflows. By joining Creative Innovation, you'll work at the intersection of creativity, technology, and design solutions that redefine immersive gaming experiences. If you're looking for a team that combines the agility of a startup with the impact of a global AAA, then we're looking for you.
This is a hybrid remote/in-office role.
The Challenge Ahead
As a Software Engineer on the Tools & Technology's Audio team, you will deliver audio tools and runtime feature supporting audio content creation and playback across EA's portfolio. You will work across the audio technology lifecycle at a feature and system level, collaborating with other engineers and audio partners to ensure that tooling decisions translate cleanly into performant runtime behaviour.
Day to day, you will…
Design and implement audio tools, pipelines, workflows, and game runtime implementations that improve iteration speed and usability for audio teams.
Deliver features spanning tooling, data flow, and runtime integration within established engine and platform architectures to ensure performance.
Collaborate with audio engineers, technical artists, and partner teams to achieve creative requirements.
Identify workflow bottlenecks and runtime limitations and propose practical improvements.
Uphold high code-quality standards through testing, documentation, and reviews.
Report to a Development Director, with a dotted line towards technical directors for technical discussions.
You are / you have …
5+ years of software engineering experience, including work in audio content pipelines, runtime systems, and related tooling.
Proficiency in C#, building production-quality tools, editors, or workflow-focused applications.
Expertise in C++ for multithreading and performance-conscious development.
Experience with systems architecture and performance tradeoffs.
Commitment to code quality through unit tests, reviews, and automation.
Bachelor's degree in computer science or related field, or equivalent experience.