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General Information

Locations: Toronto (Glu Mobile), Ontario, Canada 
Role ID
208191
Worker Type
Temporary Employee
Studio/Department
Other
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We are a global team of creators, storytellers, technologists, experience originators, innovators, and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.  

In this role, you will play a critical part in shaping our future for creators by developing powerful tools to collect, curate, and organize high-quality data that serve as the foundation for training state-of-the-art machine learning models. Your efforts will directly impact the performance, accuracy, and fairness of our technologies. In this role you will report to the Executive Producer.

Location (Hybrid or Remote): Canada (Vancouver, Toronto, Montreal)

Responsibilities

  • The Technical Artist develops pipelines, workflows, and technology innovations used to empower new UGX pipelines. 

  • Reporting into the central UGX team, you will work with a variety of customers across EA to build shared and scalable solutions and pipelines. 

  • Developing and augmenting automation scripts and workflows, asset verification techniques, content management systems, and more. 

  • Provide support and be solutions focused on technical issues that arise.

  • You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.

Qualifications

  • At least 3+ years of production experience in either film, VFX or games.

  • Effective at communicating with different audiences: artists, engineers, and managers.

  • Proficient scripting/programming in Python. (C++ is a bonus, but is not required).

  • Experience with 2D/3D art packages such as Maya, Photoshop, and Houdini.

  • Hands-on experience with testing and debugging technical issues.

  • Experience with asset management, scripting, and automation is preferred.

  • A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.

We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.

Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$100,000 - $139,500 CAD

Pay is just one part of the overall compensation at EA.
 In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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LinkedInID
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