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General Information

Locations: Montreal, Quebec, Canada 
  • Location: Montreal
  • Country: Canada


Role ID
207857
Worker Type
Regular Employee
Studio/Department
EA Studios - Motive Montreal
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

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Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™.

Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset.
Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

This role will work under the guidance of the Presentation Director on Battlefield.  As Experience Design Director at Motive, you will be responsible for the quality of the work output by the team at Motive on Battlefield. You will collaborate with the other Battlefield Studios to ensure that the team, internal partners and the public get a consistent, aligned message and direction.

Responsibilities:

  • Build and Lead the Experience Design team at Motive on Battlefield.
  • Conceptualize, develop & direct the visual style components of the game’s UI and UX.
  • Collaborate closely with presentation art direction, narrative, monetization/ Live-ops, and marketing to ensure a clear, singular, on-brand vision for the player experience, with a particular focus on FTUE and learnability
  • Contribute to the overall design process and artistic direction of the game
  • Conceptualize and supervise iteration of the game’s graphic design and maintain this vision through all development phases.
  • Ensure that the game UI/UX expresses our commitment to accessibility and inclusivity
  • Support and encourage a mindset of diversity and inclusion not just in the workplace, but in the content we create.
  • Provide UX oversight across all project platforms to create a cohesive and equal player experience
  • Analyze competitors’ games to understand successes and failures, and work with UI design leads to incorporate those findings into our designs
  • Leverage internal QA for user research and feedback, working with UI/UX design leads to create clear test plans throughout development


Qualifications:

  • Minimum of 8 to 10 years of experience in the creation and direction of User Interfaces/User Experience in the game industry. We will consider relevant experiences from other industries
  • Experience working with brands and developing brand guidelines
  • Ability to review and critique the quality of the team’s work and communicate artistic direction
  • Experience collaborating effectively with other crafts within a production team
  • Understand the fine art of visual storytelling and can direct compelling visuals that create an emotional response from consumer
  • An understanding of game design and how it relates to presentation elements
  • Strong understanding of usability and user experience
  • Strong understanding of Adobe Flash and its strengths/weaknesses
  • Up to date on current graphic design and interactive media trends
  • Strong background in multiple 2D disciplines including motion graphics, print design and interactive media


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
31491364