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General Information

Locations: Montreal, Quebec, Canada 
Role ID
209331
Worker Type
Regular Employee
Studio/Department
EA Studios - Motive Montreal
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive is looking for a Gameplay Director for our original Iron Man title currently in development.

As a Senior Gameplay Director for Motive, you will lead the design and development of the gameplay experience. Responsibilities include executing on the overall game vision, collaborating with cross-functional teams, mentoring designers, and overseeing the overall progress of the player experience. As an expert in your craft, you will ensure that core gameplay, game progression, balancing, and general quality meet the highest standards to create an engaging experience for players. The role requires a significant leadership component, mentoring and guiding other directors, leads and designers to deliver a polished final product. This is a dynamic and evolving work environment; being solution-driven and adapting to feedback are key traits for the role, as well as a deep understanding of design principles, game engine capabilities, and market trends.  Supporting efforts to deliver on team commitments is critical, as well as contributing to promoting the game internally with our team and key stakeholders.  

 

Responsibilities

  • Work closely with the Creative Director and other directors to execute on the game vision and to deliver on a fun and engaging experience.
  • Support the gameplay team in the development of features via timely decision making and clear/constructive feedback to achieve quality.
  • Promote the game direction, overall progress and decisions across the production team.
  • Adapt to technical and production constraints, feedback, and play test results.
  • Review progress against our commitments, discuss priorities and participate in planning efforts throughout the development cycle with the gameplay leadership group.
  • Collaborate with other directors, departments and with external partners such as Marvel, to ensure we execute on the right priorities and to quality.
  • Participate in sharing statuses and progress with key stakeholders.
  • Utilizes user experience data to improve and/or uphold standards for player comprehension, discoverability, cognitive load, and second-to-second gameplay.

Qualifications

  • 12+ years of game design experience.
  • 3+ years of leadership in game production.
  • Meaningful experience shipping AAA titles and in occupying the role of Gameplay Director.
  • Excellent communication skills, capable of communicating at different levels of the organization.
  • Highly innovative, empathetic and creative leader.
  • Experience in cross disciplinary collaboration on a game development team.
  • Strong problem-solving and organizational abilities.  Need to be resourceful, flexible and  make informed decisions on a timely manner.
  • Knowledge of the use of project management tools, development practices and game engine capabilities.

 

 

 



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
31491364