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General Information

Locations: Redwood City, California, United States of America 
Role ID
207432
Worker Type
Regular Employee
Studio/Department
Other
Flexible Work Arrangement
Hybrid

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

This position is a central partner and subject matter expert within a business unit of several game studios. As a Principal Product Manager, you will work across our studios to support teams on high-horsepower initiatives, driving both operational results and emergent slate and market strategies. Strong candidates will have a track record of achieving organizational results through advocacy and collaboration. This role advances as an expert Individual Contributor. 

Responsibilities

  • Partner with Studio GMs & PMs to understand metric performance and identify opportunity
  • Identify, advocate, and drive for high-leverage initiatives across the organization
  • Provide direct Strategic, Tactical, and Operational PM support to game teams on high-leverage initiatives and opportunities.
  • Establish and drive reporting frameworks between Game Teams and Mobile Leadership
  • As part of mobile leadership, validate and hold Studios accountable to performance targets
  • Evaluate business performance and drive decision making at the slate (business unit) level 
  • Consistently speak truth to power - ensure our business strategies engage with operational reality
  • Advocate good product and data practice across the organization

Required Skills/Personal Requirements

  • Extensive experience in leadership as a Game PM in F2P Live Service games, ideally in titles generating >$10M/month
  • Experience in managing at an organizational and/or co-development level
  • Track record of building teams and developing talent, particularly in data-driven professions 
  • Fluency with cadence of business reporting, and a strong perspective on aligning organizational ownership and decision making
  • Operational experience managing game economies and games-as-a-service operations, ideally of both mature and new-release titles
  • High fluency with mobile market trends and Product Best Practices
  • Experience collaborating with creative disciplines
  • Ability to translate broad organizational objectives to on-the-ground priorities (and vice-versa)

US COMPENSATION AND BENEFITS


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

    • California (depending on location e.g. Los Angeles vs. Sacramento):

      º $185,300 - $278,800 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.


COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento)
    • $185,300 - $278,800 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.






About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.