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일반 정보

지역: Redwood City, California, United States of America 
역할 ID
207432
근로자 유형
Regular Employee
스튜디오/부서
Other
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

This position is a central partner and subject matter expert within a business unit of several game studios. As a Principal Product Manager, you will work across our studios to support teams on high-horsepower initiatives, driving both operational results and emergent slate and market strategies. Strong candidates will have a track record of achieving organizational results through advocacy and collaboration. This role advances as an expert Individual Contributor. 

Responsibilities

  • Partner with Studio GMs & PMs to understand metric performance and identify opportunity
  • Identify, advocate, and drive for high-leverage initiatives across the organization
  • Provide direct Strategic, Tactical, and Operational PM support to game teams on high-leverage initiatives and opportunities.
  • Establish and drive reporting frameworks between Game Teams and Mobile Leadership
  • As part of mobile leadership, validate and hold Studios accountable to performance targets
  • Evaluate business performance and drive decision making at the slate (business unit) level 
  • Consistently speak truth to power - ensure our business strategies engage with operational reality
  • Advocate good product and data practice across the organization

Required Skills/Personal Requirements

  • Extensive experience in leadership as a Game PM in F2P Live Service games, ideally in titles generating >$10M/month
  • Experience in managing at an organizational and/or co-development level
  • Track record of building teams and developing talent, particularly in data-driven professions 
  • Fluency with cadence of business reporting, and a strong perspective on aligning organizational ownership and decision making
  • Operational experience managing game economies and games-as-a-service operations, ideally of both mature and new-release titles
  • High fluency with mobile market trends and Product Best Practices
  • Experience collaborating with creative disciplines
  • Ability to translate broad organizational objectives to on-the-ground priorities (and vice-versa)

US COMPENSATION AND BENEFITS


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

    • California (depending on location e.g. Los Angeles vs. Sacramento):

      º $185,300 - $278,800 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.