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General Information

Locations: Orlando, Florida, United States of America 
  • Location: Orlando
  • Country: United States of America


Role ID
206554
Worker Type
Regular Employee
Studio/Department
EA Studios - Quality Verification
Flexible Work Arrangement
Hybrid

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Our Software Engineer role within EA Sports Quality Verification Engineering (QVE) department collaborates with EA’s QA and Development teams to create automation related tools, scripts, and technical strategies with the goals of improving game infrastructure, game stability, increasing efficiencies in the game delivery process and overall game quality.


You will play an important part in ensuring a seamless consumer experience by focusing on upstream quality and targeting defect prevention and containment. Reporting to a Development Director, you will help analyze testing strategies, identify new testing technologies, and develop new tools and automated scripts related testing and verification purposes.


This is a hybrid role based in our Orlando office.


Responsibilities:


  • You will work with internal partners to identify areas of improvement through enhancing existing automated tools, writing automated scripts and identifying new automated tooling solutions.

  • You will design, develop, and deploy internal software tools and automated scripts.

  • Build, test, and deploy solutions that support automation deliverables.

  • Identify and recommend debug and telemetry enhancements to aid testing.

  • Provide debug support and technical expertise to other engineers on our teams.


Qualifications:


  • 2+ years of experience with C# is required and familiarity with C++

  • Experience with Gitlab and Perforce valuable

  • Bachelor’s degree in Computer Science, Computer Engineering, Software Engineering or equivalent

  • Experience with the software development life cycle, software engineering methodologies and practices, and their application to both development and QA.

  • Experience with software quality assurance concepts, debugging processes.






About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.