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General Information

Locations: Vancouver, British Columbia, Canada 
Role ID
211066
Worker Type
Regular Employee
Studio/Department
CT - IT
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Who we are

Game Production Solutions (GPS) is part of Game Developer Experience (GDX) at Electronic Arts. We build solutions for our customers (Game Teams / Creators). We empower game creators to make an outsized impact with our technology.

Your role

As a Technical Director in GPS, you will report to the Senior Technical Director and serve as the technical leader for one of our most critical product areas. You will be accountable for technology strategy, execution and ensuring our services meet the needs of Game Studios.

This role requires strong accountability and ownership. You'll provide leadership with clear, accurate information, while also being able to dive deep into technical problems, analyze them and present solutions. You'll partner with Product Management, GPS leadership and the Principal Engineer to align priorities, define milestones and deliver scalable, resilient and observable services.

What you'll do

  • Own the outcomes of your area, focusing the team on the right priorities for Game Studios.

  • Apply a business-first mindset, start with the studio problem, then select the right technology to solve it.

  • Lead service development, ensuring reliability, scalability and strong observability (e.g. leveraging OpenTelemetry and other tools).

  • Dive into technical areas when needed, perform analysis and recommend solutions to the GPS leadership.

  • Partner with Product Management, GPS leadership and the Principal Engineer to align on milestones and technical direction.

  • Mentor engineers, lead technical decisions and foster a culture of accountability, innovation and quality.

  • Anticipate risks and ensure deliverables meet EA's standards of quality.

Qualifications

  • 8+ years of experience as a Software Developer / Engineer, with increasing responsibility.

  • 3+ years of people management experience.

  • Experience with large-scale Build and Release (e.g., AAA games) or collaborative platforms (e.g., DevOps).

  • Strong knowledge of CI/CD, service architecture, observability and reliability engineering.

  • Cloud experience (AWS, GCP, or Azure); familiarity with OpenTelemetry or similar frameworks is a strong plus.

  • Proven ability to take ownership, provide accurate leadership updates and dive deep into technical analysis.

  • Proficiency in risk management, able to identify potential issues and create mitigation strategies.

  • Willing to travel to meet with team members and partners in person.

  • Bachelor's degree in Computer Science (or related field) or equivalent practical experience.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$138,700 - $199,900 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
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