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Informations générales

Sites : Orlando, Florida, United States of America 
  • Lieu: Vancouver
  • État:
  • Pays: Canada


ID du rôle
207994
Type de candidat
Temporary Employee
Studio/service
EA Studios - SPORTS
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

THIS IS A HYBRID ROLE LOCATED IN EITHER VANCOUVER, BC OR ORLANDO, FL ONLY. WE REQUIRE HYBRID WORK IN THE OFFICE 2-3 DAYS PER WEEK.  

 

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


THIS IS A HYBRID ROLE LOCATED IN EITHER VANCOUVER, BC OR ORLANDO, FL ONLY. WE REQUIRE HYBRID WORK IN THE OFFICE 2-3 DAYS PER WEEK.  


What you will do:

  • Advocate and be responsible for user experience, product consistency, and design excellence in a major area of the game

  • Help establish product design principles, processes and standards to ensure we build engaging game feature experiences that meet the expectations of our players

  • Collaborate with our UX Research Team to identify areas of opportunity and uncover player needs

  • Own game features (end to end) from a UX design perspective

  • Participate in sharing constructive feedback in design reviews based on product goals

  • Articulate rationale for design decisions across all levels in the organization


Qualifications

  • 5+ years of progressive responsibility in product design or user experience design roles

  • Expert capabilities in User Experience Design, Interaction Design, and Prototyping

  • Experience presenting/pitching work to your team

  • Well versed in facilitation techniques that allow groups to build clarity and understanding

  • A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution

  • Experience with Figma, Miro and other collaborative tools

  • Bachelor’s degree or equivalent experience in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related area

  • You will report to the UX Lead - Madden NFL


Bonus


  • Experience designing features on a AAA game

  • Experience with the full development lifecycle (shipped multiple products)