Passa ai contenuti

Informazioni generali

Località: Orlando, Florida, United States of America 
  • Sede: Vancouver
  • Stato:
  • Paese: Canada


ID del ruolo
207994
Tipo di dipendente
Temporary Employee
Studio/Reparto
EA Studios - SPORTS
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Siamo un team globale di creatori, narratori, tecnologi, creatori di esperienze, innovatori e molto altro ancora. Crediamo che giochi ed esperienze straordinarie partano da squadre tanto diverse quanto i giocatori e le community per cui lavoriamo. A Electronic Arts, l'unico limite è la tua immaginazione.

THIS IS A HYBRID ROLE LOCATED IN EITHER VANCOUVER, BC OR ORLANDO, FL ONLY. WE REQUIRE HYBRID WORK IN THE OFFICE 2-3 DAYS PER WEEK.  

 

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


THIS IS A HYBRID ROLE LOCATED IN EITHER VANCOUVER, BC OR ORLANDO, FL ONLY. WE REQUIRE HYBRID WORK IN THE OFFICE 2-3 DAYS PER WEEK.  


What you will do:

  • Advocate and be responsible for user experience, product consistency, and design excellence in a major area of the game

  • Help establish product design principles, processes and standards to ensure we build engaging game feature experiences that meet the expectations of our players

  • Collaborate with our UX Research Team to identify areas of opportunity and uncover player needs

  • Own game features (end to end) from a UX design perspective

  • Participate in sharing constructive feedback in design reviews based on product goals

  • Articulate rationale for design decisions across all levels in the organization


Qualifications

  • 5+ years of progressive responsibility in product design or user experience design roles

  • Expert capabilities in User Experience Design, Interaction Design, and Prototyping

  • Experience presenting/pitching work to your team

  • Well versed in facilitation techniques that allow groups to build clarity and understanding

  • A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution

  • Experience with Figma, Miro and other collaborative tools

  • Bachelor’s degree or equivalent experience in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related area

  • You will report to the UX Lead - Madden NFL


Bonus


  • Experience designing features on a AAA game

  • Experience with the full development lifecycle (shipped multiple products)


"


BC COMPENSATION AND BENEFITS


The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.


EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES


    • British Columbia (depending on location e.g. Vancouver vs. Victoria):

      º $96,400 - $133,900 CAN Annually


Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.