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Informacje ogólne

Lokalizacje: Orlando, Florida, United States of America 
  • Właściwość miejscowa: Vancouver
  • Stan:
  • Kraj: Canada


Identyfikator roli
207994
Typ pracownika
Temporary Employee
Studio/dział
EA Studios - SPORTS
Elastyczna organizacja pracy
Hybrid

Opis i wymagania

Jesteśmy globalnym zespołem twórców, scenarzystów, technologów, inicjatorów doświadczeń, innowatorów i wielu innych ekspertów. Wierzymy, że niesamowite gry i doświadczenia zaczynają się od zespołów, które są równie zróżnicowane jak gracze i społeczności, którym służymy. W Electronic Arts jedynym ograniczeniem jest wyobraźnia.

THIS IS A HYBRID ROLE LOCATED IN EITHER VANCOUVER, BC OR ORLANDO, FL ONLY. WE REQUIRE HYBRID WORK IN THE OFFICE 2-3 DAYS PER WEEK.  

 

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


THIS IS A HYBRID ROLE LOCATED IN EITHER VANCOUVER, BC OR ORLANDO, FL ONLY. WE REQUIRE HYBRID WORK IN THE OFFICE 2-3 DAYS PER WEEK.  


What you will do:

  • Advocate and be responsible for user experience, product consistency, and design excellence in a major area of the game

  • Help establish product design principles, processes and standards to ensure we build engaging game feature experiences that meet the expectations of our players

  • Collaborate with our UX Research Team to identify areas of opportunity and uncover player needs

  • Own game features (end to end) from a UX design perspective

  • Participate in sharing constructive feedback in design reviews based on product goals

  • Articulate rationale for design decisions across all levels in the organization


Qualifications

  • 5+ years of progressive responsibility in product design or user experience design roles

  • Expert capabilities in User Experience Design, Interaction Design, and Prototyping

  • Experience presenting/pitching work to your team

  • Well versed in facilitation techniques that allow groups to build clarity and understanding

  • A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution

  • Experience with Figma, Miro and other collaborative tools

  • Bachelor’s degree or equivalent experience in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related area

  • You will report to the UX Lead - Madden NFL


Bonus


  • Experience designing features on a AAA game

  • Experience with the full development lifecycle (shipped multiple products)