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Informations générales

Sites : Toronto (Glu Mobile), Ontario, Canada 
  • Lieu: Vancouver
  • État:
  • Pays: Canada

  • Lieu: Toronto
  • État:
  • Pays: Canada

  • Lieu: Offsite - Canada AB
  • État:
  • Pays: Canada

  • Lieu: Offsite - Canada BC
  • État:
  • Pays: Canada

  • Lieu: Offsite - Canada ON
  • État:
  • Pays: Canada

  • Lieu: Offsite - Canada QC
  • État:
  • Pays: Canada


ID du rôle
207976
Type de candidat
Regular Employee
Studio/service
CTO - EA Digital Platform
Organisation de travail flexible
Off Site

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

The EA Digital Platform (EADP) organization powers the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together.

The Challenge Ahead:

Live service games are designed to keep players engaged and retained for years. They achieve this through content updates, events, and personalized experiences. These games are the primary revenue generator for EA, accounting for approximately 75% of net bookings in FY23. Unlike traditional games released once and forgotten, live service games pose unique challenges for game studios regarding content creation, configuration, delivery, and personalization.

As a Senior Full-Stack Software Engineer, your work will involve building and maintaining the Live Services toolkit to support and empower EA's live services teams.

You will report directly to the Director of Engineering and collaborate with multiple Studios within EA. You will design, implement, and maintain internal web-based tools that will be used by Live Teams at EA to engage with millions of our players across the globe, changing the gameplay experience, progression, in-game store, matchmaking and many other aspects of our games.

Additionally, you will champion engineering best practices and mentor others within the team.


Responsibilities:

  • You will work in an agile engineering team writing testable, maintainable, and scalable code in both our frontend and backend.
  • You will lead the technical design and architecture of major components in the tool stack.
  • You will work with customers and business leaders to understand customer needs and deliver incrementally on their highest priority features and requirements.
  • You will spend 70% of your time hands-on coding.
  • You will perform code reviews and provide constructive direction.
  • You will deploy services on cloud-based infrastructures such as Kubernetes.
  • You will grow and guide other engineers.


Qualifications: 

  • 9+ years of experience working on web projects applying modern web development best practices, from UI in the front-end to microservices and cloud services in the back end
  • Experience with TypeScript, React or other common frameworks
  • Experience in typescript, including an understanding of concepts like closures, asynchronous programming, and dependency injection patterns
  • Knowledge of Git, or similar distributed source management system
  • Experience with continuous integration and delivery
  • Expertise in many different technologies, typically ranging from front-end user interfaces through to back-end storage systems and all points in between
  • Superb ability to take high-level direction and drive to execution in an iterative model


Bonus:

  • Experience with Scala, Java, Kotlin or GoLang
  • Experience with Kubernetes or other container-orchestration systems
  • Experience with infrastructure as code and have used one of cloud providers such as AWS, GCP, Azure


Ceci ne s’applique pas au Québec. COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $115,100 - $161,200 CAD

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche globale pour notre programme d’avantages sociaux en nous concentrant sur le bien-être physique, émotionnel, financier, professionnel et communautaire afin d’offrir un bon équilibre de vie avec des congés payés, un congé parental, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.