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Informations générales

Sites : Victoria, British Columbia, Canada 
  • Lieu: Victoria
  • État:
  • Pays: Canada

  • Lieu: Vancouver
  • État:
  • Pays: Canada


ID du rôle
205621
Type de candidat
Regular Employee
Studio/service
EA Studios - SPORTS
Organisation de travail flexible
Hybrid

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

The Gameplay Modes Engineer is a highly skilled, versatile generalist who will focus on game modes strategy and the "feel" of a game. You will work with a team of engineers to implement the rules and strategy of play for different gameplay experiences and the infrastructure to support these modes of play.

Your Responsibilities

  • Bring the vision of the gameplay designers to life.

  • Architect extensible game modes systems that meet the needs of current and evolving game requirements.

  • Prototype new gameplay mechanics to prove designs.

  • Develop tools and workflows for production of new game features.

  • Create and document technical designs for gameplay systems.

  • Work with a proprietary engine to develop scaleable, shareable code.

  • Responsible for automated testing strategies and best practices at scale.

  • Mentor and provide technical guidance for more junior engineers working on the gameplay team.

  • Elevate the technical proficiency of the project by introducing innovative leadership and enhancing overall expertise.

Your Qualifications

  • 10+ years experience with C++ and experience in object-oriented design and implementation.

  • Experience developing games professionally and shipping titles as a senior contributor with a high level of ownership.

  • Advanced debugging skills applicable to client/server multiplayer games.

  • Expertise in developing and debugging multi-threaded/concurrent architectures.

  • Deep knowledge in performance optimization of gameplay systems & algorithms.

  • Excellent communication and interpersonal skills.

  • Self-motivated and able to work autonomously.

Nice to have:

  • Experience with game development engines (Unreal, Unity) and their scripting environments.

Regardless of your specialization, a few things we're always looking for:

  • Passion. You love programming and are always looking to learn more and hone your craft.

  • A sense of humility and ability to thrive in a team environment. You look for help when you're stuck and you want to help your teammates when they need it.

  • A knack for managing your time. You know when to go deeper on a task versus recognizing that it's time to get 'er done and move on to the next thing. Quality is important, but so is speed!

  • Drive to execute. Projects you've worked on in the past (personal or professional) got finished, and got finished properly... and it had a lot to do with you.


COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $133,400 - $193,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche globale pour notre programme d’avantages sociaux en nous concentrant sur le bien-être physique, émotionnel, financier, professionnel et communautaire afin d’offrir un bon équilibre de vie avec des congés payés, un congé parental, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.