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Informations générales

Sites : Austin, Texas, United States of America 
  • Lieu: Austin
  • État:
  • Pays: United States of America


ID du rôle
208031
Type de candidat
Regular Employee
Studio/service
CTO - Security
Organisation de travail flexible
Off Site

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

Sr. Manager, Anti-Cheat Engineering

Multiple Locations: Seattle, Washington, United States • Redwood City, California, United States • Los Angeles, California, United States  • Austin, Texas, United States

Remote OK


The Secure Product Engineering & Anti-Cheat Response team ensures that all EA products are developed with the security and gameplay integrity of our players as a top priority. We partner with both platform development teams and game studios to safeguard the gameplay experience for millions of players across the globe.

You will be a member of the Secure Product Engineering & Anti-Cheat Response team, reporting to the Director of Anti-Cheat Engineering. We are looking for an experienced engineering manager who is passionate about mentoring and growing their team, driving software quality and delivering best-in-class anti-cheat solutions..

You will provide operational leadership for a full stack Anti-Cheat Engineering team, encompassing multiple areas of expertise, including client engineering, backend engineering, infrastructure management, and Windows kernel development.

You will partner closely with other teams facilitating the success of anti-cheat efforts within Electronic Arts, including data analysts, data scientists, reverse engineers, and members of our integrated game studios.

Your Primary Responsibilities Will Be

  • Manage planning in all development stages, from designing and scoping a new feature to seeing it ship to production.

  • Scope and Capacity Management across the team.

  • Partner with technical subject matter experts and program and product managers to create scenarios and guide the decision-making process for our anti-cheat product.

  • Improve operational effectiveness of team effort by assessing current practices, incorporating new strategies, and increasing predictability.

  • Effective change management. Change is welcomed as an opportunity to drive strategic, business-impacting change.

  • Build connections across the business and through these relationships increase EA's security posture. 

  • Identify resourcing needs, guide and develop changes to talent, skills and practices to accomplish operational and strategic goals.

  • Coordinate talent management and succession planning.

  • Monitor and evolve talent skill mix, using training and active recruitment plans and strategies.

  • Promote a culture of diversity and inclusion

Qualifications

  • Experienced people manager

  • Experienced leading teams of engineers

  • Experience managing work in an Agile environment

  • Excellent stakeholder management skills

  • Understanding of software development lifecycle practices and familiarity with maintaining a live service solution.

  • Experience working with or familiarity with the external security researching community, game cheat community, anti-cheat technologies, or identifying and using cheats in games

  • Successful when managing a team of remote individual contributors

Bonus

  • Experience in Android/iOS cheating space

  • Experience with obfuscation/encryption technologies

  • Experience with anti-tamper technologies

We love to brag about our great perks like comprehensive health and benefit packages and free games. We also offer a culture that values creativity and individuality.

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento)
    • $161,100 - $239,700 USD
  • Colorado (depending on location e.g. Denver vs. Colorado Springs)
    • $153,100 - $206,200 USD
  • Jersey City, NJ
    • $187,400 - $239,700 USD
  • New York (depending on location e.g. Manhattan vs. Buffalo)
    • $142,900 - $239,700 USD
  • Washington (depending on location e.g. Seattle vs. Spokane)
    • $142,900 - $230,000 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche globale pour notre programme d’avantages sociaux en nous concentrant sur le bien-être physique, émotionnel, financier, professionnel et communautaire afin d’offrir un bon équilibre de vie avec des congés payés, un congé parental, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.